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Searched refs:engineContext (Results 1 – 18 of 18) sorted by relevance

/aosp12/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/
H A Dglengine.cpp46 …EGL(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface… in engine_bind()
80engineContext->eglContext = eglCreateContext(engineContext->eglDisplay, eglConfig, NULL, eglContex… in engine_initialize()
88engineContext->eglSurface = eglCreatePbufferSurface(engineContext->eglDisplay, eglConfig, eglSurfa… in engine_initialize()
90 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize()
94 return (void*)(engineContext); in engine_initialize()
104 EGL(eglDestroySurface(engineContext->eglDisplay, engineContext->eglSurface)); in engine_shutdown()
105 EGL(eglDestroyContext(engineContext->eglDisplay, engineContext->eglContext)); in engine_shutdown()
106 EGL(eglTerminate(engineContext->eglDisplay)); in engine_shutdown()
107 engineContext->eglDisplay = EGL_NO_DISPLAY; in engine_shutdown()
108 engineContext->eglContext = EGL_NO_CONTEXT; in engine_shutdown()
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H A DTonemapper.cpp48 engine_bind(engineContext); in ~Tonemapper()
59 engine_shutdown(engineContext); in ~Tonemapper()
75 tonemapper->engineContext = engine_initialize(isSecure); in build()
77 engine_bind(tonemapper->engineContext); in build()
123 engine_bind(engineContext); in blit()
H A DTonemapper.h31 void* engineContext;
/aosp12/hardware/qcom/display/msm8998/gpu_tonemapper/
H A Dglengine.cpp46 …EGL(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface… in engine_bind()
101engineContext->eglContext = eglCreateContext(engineContext->eglDisplay, eglConfig, NULL, eglContex… in engine_initialize()
109engineContext->eglSurface = eglCreatePbufferSurface(engineContext->eglDisplay, eglConfig, eglSurfa… in engine_initialize()
111 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize()
115 return (void*)(engineContext); in engine_initialize()
125 EGL(eglDestroySurface(engineContext->eglDisplay, engineContext->eglSurface)); in engine_shutdown()
126 EGL(eglDestroyContext(engineContext->eglDisplay, engineContext->eglContext)); in engine_shutdown()
127 EGL(eglTerminate(engineContext->eglDisplay)); in engine_shutdown()
128 engineContext->eglDisplay = EGL_NO_DISPLAY; in engine_shutdown()
129 engineContext->eglContext = EGL_NO_CONTEXT; in engine_shutdown()
[all …]
H A DTonemapper.cpp49 engine_bind(engineContext); in ~Tonemapper()
60 engine_shutdown(engineContext); in ~Tonemapper()
79 tonemapper->engineContext = engine_initialize(isSecure); in build()
82 engine_bind(tonemapper->engineContext); in build()
133 engine_bind(engineContext); in blit()
H A DTonemapper.h31 void* engineContext;
/aosp12/hardware/qcom/display/msm8909/gpu_tonemapper/
H A Dglengine.cpp46 …EGL(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface… in engine_bind()
80engineContext->eglContext = eglCreateContext(engineContext->eglDisplay, eglConfig, NULL, eglContex… in engine_initialize()
88engineContext->eglSurface = eglCreatePbufferSurface(engineContext->eglDisplay, eglConfig, eglSurfa… in engine_initialize()
90 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize()
94 return (void*)(engineContext); in engine_initialize()
104 EGL(eglDestroySurface(engineContext->eglDisplay, engineContext->eglSurface)); in engine_shutdown()
105 EGL(eglDestroyContext(engineContext->eglDisplay, engineContext->eglContext)); in engine_shutdown()
106 EGL(eglTerminate(engineContext->eglDisplay)); in engine_shutdown()
107 engineContext->eglDisplay = EGL_NO_DISPLAY; in engine_shutdown()
108 engineContext->eglContext = EGL_NO_CONTEXT; in engine_shutdown()
[all …]
H A DTonemapper.cpp48 engine_bind(engineContext); in ~Tonemapper()
59 engine_shutdown(engineContext); in ~Tonemapper()
75 tonemapper->engineContext = engine_initialize(isSecure); in build()
77 engine_bind(tonemapper->engineContext); in build()
123 engine_bind(engineContext); in blit()
H A DTonemapper.h31 void* engineContext;
/aosp12/hardware/qcom/sdm845/display/gpu_tonemapper/
H A Dglengine.cpp46 …EGL(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface… in engine_bind()
80engineContext->eglContext = eglCreateContext(engineContext->eglDisplay, eglConfig, NULL, eglContex… in engine_initialize()
88engineContext->eglSurface = eglCreatePbufferSurface(engineContext->eglDisplay, eglConfig, eglSurfa… in engine_initialize()
90 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize()
94 return (void*)(engineContext); in engine_initialize()
104 EGL(eglDestroySurface(engineContext->eglDisplay, engineContext->eglSurface)); in engine_shutdown()
105 EGL(eglDestroyContext(engineContext->eglDisplay, engineContext->eglContext)); in engine_shutdown()
106 EGL(eglTerminate(engineContext->eglDisplay)); in engine_shutdown()
107 engineContext->eglDisplay = EGL_NO_DISPLAY; in engine_shutdown()
108 engineContext->eglContext = EGL_NO_CONTEXT; in engine_shutdown()
[all …]
H A DTonemapper.cpp48 engine_bind(engineContext); in ~Tonemapper()
59 engine_shutdown(engineContext); in ~Tonemapper()
75 tonemapper->engineContext = engine_initialize(isSecure); in build()
77 engine_bind(tonemapper->engineContext); in build()
123 engine_bind(engineContext); in blit()
H A DTonemapper.h31 void* engineContext;
/aosp12/hardware/qcom/sm7250/display/gpu_tonemapper/
H A Dglengine.cpp46 …EGL(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface… in engine_bind()
80engineContext->eglContext = eglCreateContext(engineContext->eglDisplay, eglConfig, NULL, eglContex… in engine_initialize()
88engineContext->eglSurface = eglCreatePbufferSurface(engineContext->eglDisplay, eglConfig, eglSurfa… in engine_initialize()
90 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize()
94 return (void*)(engineContext); in engine_initialize()
104 EGL(eglDestroySurface(engineContext->eglDisplay, engineContext->eglSurface)); in engine_shutdown()
105 EGL(eglDestroyContext(engineContext->eglDisplay, engineContext->eglContext)); in engine_shutdown()
106 EGL(eglTerminate(engineContext->eglDisplay)); in engine_shutdown()
107 engineContext->eglDisplay = EGL_NO_DISPLAY; in engine_shutdown()
108 engineContext->eglContext = EGL_NO_CONTEXT; in engine_shutdown()
[all …]
H A DTonemapper.cpp48 engine_bind(engineContext); in ~Tonemapper()
59 engine_shutdown(engineContext); in ~Tonemapper()
75 tonemapper->engineContext = engine_initialize(isSecure); in build()
77 engine_bind(tonemapper->engineContext); in build()
123 engine_bind(engineContext); in blit()
H A DTonemapper.h31 void* engineContext;
/aosp12/hardware/qcom/sm8150/display/gpu_tonemapper/
H A Dglengine.cpp46 …EGL(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface… in engine_bind()
80engineContext->eglContext = eglCreateContext(engineContext->eglDisplay, eglConfig, NULL, eglContex… in engine_initialize()
88engineContext->eglSurface = eglCreatePbufferSurface(engineContext->eglDisplay, eglConfig, eglSurfa… in engine_initialize()
90 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize()
94 return (void*)(engineContext); in engine_initialize()
104 EGL(eglDestroySurface(engineContext->eglDisplay, engineContext->eglSurface)); in engine_shutdown()
105 EGL(eglDestroyContext(engineContext->eglDisplay, engineContext->eglContext)); in engine_shutdown()
106 EGL(eglTerminate(engineContext->eglDisplay)); in engine_shutdown()
107 engineContext->eglDisplay = EGL_NO_DISPLAY; in engine_shutdown()
108 engineContext->eglContext = EGL_NO_CONTEXT; in engine_shutdown()
[all …]
H A DTonemapper.cpp48 engine_bind(engineContext); in ~Tonemapper()
59 engine_shutdown(engineContext); in ~Tonemapper()
75 tonemapper->engineContext = engine_initialize(isSecure); in build()
77 engine_bind(tonemapper->engineContext); in build()
123 engine_bind(engineContext); in blit()
H A DTonemapper.h31 void* engineContext;