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Searched refs:eglDupNativeFenceFDANDROID (Results 1 – 23 of 23) sorted by relevance

/aosp12/frameworks/libs/native_bridge_support/libEGL/
H A Dstubs_arm.cc80 DEFINE_INTERCEPTABLE_STUB_FUNCTION(eglDupNativeFenceFDANDROID);
194 INIT_INTERCEPTABLE_STUB_FUNCTION("libEGL.so", eglDupNativeFenceFDANDROID); in init_stub_library()
H A Dstubs_arm64.cc80 DEFINE_INTERCEPTABLE_STUB_FUNCTION(eglDupNativeFenceFDANDROID);
194 INIT_INTERCEPTABLE_STUB_FUNCTION("libEGL.so", eglDupNativeFenceFDANDROID); in init_stub_library()
/aosp12/frameworks/native/opengl/libs/
H A DlibEGL.map.txt31 eglDupNativeFenceFDANDROID; # llndk
H A Dplatform_entries.in70 EGL_ENTRY(EGLint, eglDupNativeFenceFDANDROID, EGLDisplay, EGLSyncKHR)
/aosp12/hardware/qcom/sm7250/display/composer/
H A Dgl_common.cpp150 int fd = eglDupNativeFenceFDANDROID(eglGetCurrentDisplay(), sync); in CreateOutputFence()
/aosp12/frameworks/native/opengl/specs/
H A DEGL_ANDROID_native_fence_sync.txt58 EGLint eglDupNativeFenceFDANDROID(
75 by eglDupNativeFenceFDANDROID in the event of an error:
205 EGLint eglDupNativeFenceFDANDROID(
/aosp12/frameworks/native/opengl/libs/EGL/
H A Degl_entries.in98 EGL_ENTRY(EGLint, eglDupNativeFenceFDANDROID, EGLDisplay, EGLSyncKHR)
H A DeglApi.cpp573 EGLint eglDupNativeFenceFDANDROID(EGLDisplay dpy, EGLSyncKHR sync) { in eglDupNativeFenceFDANDROID() function
577 return cnx->platform.eglDupNativeFenceFDANDROID(dpy, sync); in eglDupNativeFenceFDANDROID()
H A Degl_platform_entries.cpp207 …lDupNativeFenceFDANDROID", (__eglMustCastToProperFunctionPointerType)&eglDupNativeFenceFDANDROID },
2087 if (cnx->dso && cnx->egl.eglDupNativeFenceFDANDROID) { in eglDupNativeFenceFDANDROIDImpl()
2088 result = cnx->egl.eglDupNativeFenceFDANDROID(dp->disp.dpy, sync); in eglDupNativeFenceFDANDROIDImpl()
/aosp12/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/
H A Dglengine.cpp249 fd = eglDupNativeFenceFDANDROID(eglGetCurrentDisplay(), sync); in CreateNativeFence()
/aosp12/hardware/qcom/display/msm8998/gpu_tonemapper/
H A Dglengine.cpp270 fd = eglDupNativeFenceFDANDROID(eglGetCurrentDisplay(), sync); in CreateNativeFence()
/aosp12/hardware/qcom/display/msm8909/gpu_tonemapper/
H A Dglengine.cpp249 fd = eglDupNativeFenceFDANDROID(eglGetCurrentDisplay(), sync); in CreateNativeFence()
/aosp12/hardware/qcom/sdm845/display/gpu_tonemapper/
H A Dglengine.cpp249 fd = eglDupNativeFenceFDANDROID(eglGetCurrentDisplay(), sync); in CreateNativeFence()
/aosp12/hardware/qcom/sm7250/display/gpu_tonemapper/
H A Dglengine.cpp249 fd = eglDupNativeFenceFDANDROID(eglGetCurrentDisplay(), sync); in CreateNativeFence()
/aosp12/hardware/qcom/sm8150/display/gpu_tonemapper/
H A Dglengine.cpp249 fd = eglDupNativeFenceFDANDROID(eglGetCurrentDisplay(), sync); in CreateNativeFence()
/aosp12/frameworks/base/libs/hwui/renderthread/
H A DEglManager.cpp649 int fenceFd = eglDupNativeFenceFDANDROID(mEglDisplay, sync); in createReleaseFence()
/aosp12/frameworks/native/libs/nativedisplay/surfacetexture/
H A DEGLConsumer.cpp489 int fenceFd = eglDupNativeFenceFDANDROID(dpy, sync); in syncForReleaseLocked()
/aosp12/frameworks/rs/driver/
H A DrsdGL.cpp410 syncFd = eglDupNativeFenceFDANDROID(dc->gl.egl.display, sync); in rsdGLInit()
/aosp12/frameworks/native/libs/gui/
H A DGLConsumer.cpp658 int fenceFd = eglDupNativeFenceFDANDROID(dpy, sync); in syncForReleaseLocked()
/aosp12/frameworks/native/opengl/include/EGL/
H A Deglext.h552 EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID (EGLDisplay dpy, EGLSyncKHR sync);
/aosp12/frameworks/native/libs/renderengine/skia/
H A DSkiaGLRenderEngine.cpp418 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync)); in flush()
/aosp12/frameworks/native/libs/renderengine/gl/
H A DGLESRenderEngine.cpp540 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync)); in flush()
/aosp12/frameworks/av/media/libstagefright/renderfright/gl/
H A DGLESRenderEngine.cpp479 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync)); in flush()