Searched refs:effectBuilder (Results 1 – 4 of 4) sorted by relevance
/aosp12/frameworks/base/libs/hwui/pipeline/skia/ |
H A D | AnimatedDrawables.h | 68 SkRuntimeShaderBuilder effectBuilder; member 74 auto& effectBuilder = const_cast<SkRuntimeShaderBuilder&>(params.effectBuilder); in draw() local 76 setUniform2f(effectBuilder, "in_origin", params.x->value, params.y->value); in draw() 77 setUniform(effectBuilder, "in_radius", params.radius); in draw() 78 setUniform(effectBuilder, "in_progress", params.progress); in draw() 79 setUniform(effectBuilder, "in_turbulencePhase", params.turbulencePhase); in draw() 107 setUniform2f(effectBuilder, "in_tRotation1", cos(rotation1), sin(rotation1)); in draw() 109 setUniform2f(effectBuilder, "in_tRotation2", cos(rotation2), sin(rotation2)); in draw() 111 setUniform2f(effectBuilder, "in_tRotation3", cos(rotation3), sin(rotation3)); in draw() 113 params.paint->value.setShader(effectBuilder.makeShader(nullptr, false)); in draw() [all …]
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/aosp12/frameworks/native/libs/renderengine/skia/filters/ |
H A D | LinearEffect.cpp | 452 SkRuntimeShaderBuilder effectBuilder(runtimeEffect); in createLinearEffectShader() local 454 effectBuilder.child("input") = shader; in createLinearEffectShader() 457 effectBuilder.uniform("in_rgbToXyz") = mat4(); in createLinearEffectShader() 458 effectBuilder.uniform("in_xyzToRgb") = colorTransform; in createLinearEffectShader() 463 effectBuilder.uniform("in_rgbToXyz") = mat4(inputColorSpace.getRGBtoXYZ()); in createLinearEffectShader() 464 effectBuilder.uniform("in_xyzToRgb") = in createLinearEffectShader() 468 effectBuilder.uniform("in_displayMaxLuminance") = maxDisplayLuminance; in createLinearEffectShader() 471 effectBuilder.uniform("in_inputMaxLuminance") = in createLinearEffectShader() 473 return effectBuilder.makeShader(nullptr, false); in createLinearEffectShader()
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/aosp12/hardware/google/pixel/vibrator/cs40l25/ |
H A D | Vibrator.cpp | 423 std::ostringstream effectBuilder; in compose() local 439 effectBuilder << e.delayMs << ","; in compose() 454 if (effectBuilder.tellp() == 0) { in compose() 458 effectBuilder << 0; in compose() 460 effectQueue = effectBuilder.str(); in compose() 915 std::ostringstream effectBuilder; in getCompoundDetails() local 929 effectBuilder << thisEffectIndex << "." << thisVolLevel; in getCompoundDetails() 932 effectBuilder << ","; in getCompoundDetails() 934 effectBuilder << WAVEFORM_DOUBLE_CLICK_SILENCE_MS; in getCompoundDetails() 937 effectBuilder << ","; in getCompoundDetails() [all …]
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/aosp12/frameworks/base/libs/hwui/tests/unit/ |
H A D | CanvasOpTests.cpp | 590 .effectBuilder = SkRuntimeShaderBuilder(effect)}; in TEST()
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