Searched refs:dynamicInfo (Results 1 – 3 of 3) sorted by relevance
264 display.dynamicInfo.supportedDisplayModes = modes; in testAlternativeRefreshRatesCommon()369 display.dynamicInfo.supportedDisplayModes = modes; in testAfterDisplayChange_DisplayModesAreUpdated()370 display.dynamicInfo.activeDisplayModeId = 1; in testAfterDisplayChange_DisplayModesAreUpdated()418 display.dynamicInfo.activeDisplayModeId = 1; in testAfterDisplayChange_ActiveModeIsUpdated()510 display.dynamicInfo.gameContentTypeSupported = true; in testAfterDisplayChange_GameContentTypeSupportIsUpdated()525 display.dynamicInfo.gameContentTypeSupported = false; in testAfterDisplayChange_GameContentTypeSupportIsUpdated()623 display.dynamicInfo.activeDisplayModeId = 2; in testDisplayChange_withStaleDesiredDisplayModeSpecs()773 dynamicInfo.activeDisplayModeId = 0; in FakeDisplay()779 dynamicInfo.supportedDisplayModes = modes; in FakeDisplay()780 dynamicInfo.activeDisplayModeId = activeMode; in FakeDisplay()[all …]
112 SurfaceControl.DynamicDisplayInfo dynamicInfo = in tryConnectDisplayLocked() local114 if (dynamicInfo == null) { in tryConnectDisplayLocked()118 if (dynamicInfo.supportedDisplayModes == null) { in tryConnectDisplayLocked()123 if (dynamicInfo.activeDisplayModeId < 0) { in tryConnectDisplayLocked()129 if (dynamicInfo.activeColorMode < 0) { in tryConnectDisplayLocked()134 dynamicInfo.activeColorMode = Display.COLOR_MODE_INVALID; in tryConnectDisplayLocked()143 dynamicInfo, modeSpecs, isDefaultDisplay); in tryConnectDisplayLocked()220 SurfaceControl.DynamicDisplayInfo dynamicInfo, in LocalDisplayDevice() argument242 SurfaceControl.DynamicDisplayInfo dynamicInfo, in updateDisplayPropertiesLocked() argument245 dynamicInfo.supportedDisplayModes, dynamicInfo.activeDisplayModeId, modeSpecs); in updateDisplayPropertiesLocked()[all …]
154 ui::DynamicDisplayInfo dynamicInfo; in ADisplay_acquirePhysicalDisplays() local156 SurfaceComposerClient::getDynamicDisplayInfo(token, &dynamicInfo); in ADisplay_acquirePhysicalDisplays()160 const auto& modes = dynamicInfo.supportedDisplayModes; in ADisplay_acquirePhysicalDisplays()