/aosp12/frameworks/native/libs/renderengine/gl/filters/ |
H A D | BlurFilter.cpp | 110 void BlurFilter::drawMesh(GLuint uv, GLuint position) { in drawMesh() function in android::renderengine::gl::BlurFilter 149 drawMesh(mBUvLoc, mBPosLoc); in prepare() 162 drawMesh(mBUvLoc, mBPosLoc); in prepare() 201 drawMesh(mMUvLoc, mMPosLoc); in render()
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H A D | BlurFilter.h | 58 void drawMesh(GLuint uv, GLuint position);
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/aosp12/frameworks/av/media/libstagefright/renderfright/gl/filters/ |
H A D | BlurFilter.cpp | 110 void BlurFilter::drawMesh(GLuint uv, GLuint position) { in drawMesh() function in android::renderengine::gl::BlurFilter 149 drawMesh(mBUvLoc, mBPosLoc); in prepare() 162 drawMesh(mBUvLoc, mBPosLoc); in prepare() 201 drawMesh(mMUvLoc, mMPosLoc); in render()
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H A D | BlurFilter.h | 58 void drawMesh(GLuint uv, GLuint position);
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/aosp12/frameworks/native/libs/renderengine/include/renderengine/mock/ |
H A D | RenderEngine.h | 42 MOCK_METHOD1(drawMesh, void(const renderengine::Mesh&));
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/aosp12/frameworks/av/media/libstagefright/renderfright/include/renderengine/mock/ |
H A D | RenderEngine.h | 53 MOCK_METHOD1(drawMesh, void(const renderengine::Mesh&));
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/aosp12/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
H A D | GLCanvas.java | 96 public abstract void drawMesh(BasicTexture tex, int x, int y, int xyBuffer, in drawMesh() method
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H A D | GLES20Canvas.java | 716 public void drawMesh(BasicTexture texture, int x, int y, int xyBuffer, int uvBuffer, in drawMesh() method in GLES20Canvas
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/aosp12/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
H A D | GLCanvas.java | 98 public abstract void drawMesh(BasicTexture tex, int x, int y, int xyBuffer, in drawMesh() method
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H A D | NinePatchTexture.java | 413 canvas.drawMesh(tex, x, y, mXyBufferName, mUvBufferName, mIndexBufferName, mIdxCount); in draw()
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H A D | GLES11Canvas.java | 279 public void drawMesh(BasicTexture tex, int x, int y, int xyBuffer, in drawMesh() method in GLES11Canvas
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H A D | GLES20Canvas.java | 716 public void drawMesh(BasicTexture texture, int x, int y, int xyBuffer, int uvBuffer, in drawMesh() method in GLES20Canvas
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/aosp12/frameworks/native/libs/renderengine/gl/ |
H A D | GLESRenderEngine.cpp | 650 drawMesh(mesh); in fillRegionWithColor() 927 drawMesh(mesh); in handleRoundedCorners() 930 drawMesh(mesh); in handleRoundedCorners() 939 drawMesh(mesh); in handleRoundedCorners() 1285 drawMesh(mesh); in drawLayers() 1414 void GLESRenderEngine::drawMesh(const Mesh& mesh) { in drawMesh() function in android::renderengine::gl::GLESRenderEngine 1854 drawMesh(mesh); in handleShadow()
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H A D | GLESRenderEngine.h | 191 void drawMesh(const Mesh& mesh);
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/aosp12/frameworks/av/media/libstagefright/renderfright/gl/ |
H A D | GLESRenderEngine.cpp | 589 drawMesh(mesh); in fillRegionWithColor() 862 drawMesh(mesh); in handleRoundedCorners() 865 drawMesh(mesh); in handleRoundedCorners() 874 drawMesh(mesh); in handleRoundedCorners() 1211 drawMesh(mesh); in drawLayers() 1335 void GLESRenderEngine::drawMesh(const Mesh& mesh) { in drawMesh() function in android::renderengine::gl::GLESRenderEngine 1760 drawMesh(mesh); in handleShadow()
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H A D | GLESRenderEngine.h | 179 void drawMesh(const Mesh& mesh);
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