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Searched refs:dispatchTable (Results 1 – 13 of 13) sorted by relevance

/aosp12/frameworks/rs/
H A DrsFallbackAdaptation.h20 struct dispatchTable;
30 static const dispatchTable* GetEntryFuncs();
37 static dispatchTable mEntryFuncs;
H A DrsFallbackAdaptation.cpp26 dispatchTable RsFallbackAdaptation::mEntryFuncs;
54 const dispatchTable* RsFallbackAdaptation::GetEntryFuncs() in GetEntryFuncs()
H A DrsHidlAdaptation.h24 struct dispatchTable;
44 static const dispatchTable* GetEntryFuncs();
142 static dispatchTable mEntryFuncs;
H A DrsHidlAdaptation.cpp57 dispatchTable RsHidlAdaptation::mEntryFuncs;
82 const dispatchTable* RsHidlAdaptation::GetEntryFuncs() in GetEntryFuncs()
H A DrsApiStubs.cpp42 const dispatchTable* dispatch;
/aosp12/hardware/interfaces/renderscript/1.0/default/
H A DDevice.cpp31 static dispatchTable loadHAL();
32 dispatchTable Device::mDispatchHal = loadHAL();
37 dispatchTable& Device::getHal() { in getHal()
56 dispatchTable loadHAL() { in loadHAL()
88 dispatchTable dispatchHal = { in loadHAL()
H A DDevice.h41 static dispatchTable& getHal();
49 static dispatchTable mDispatchHal;
/aosp12/frameworks/rs/cpp/
H A DRenderScript.cpp34 dispatchTable* RS::dispatch = nullptr;
105 RS::dispatch = new dispatchTable; in initDispatch()
H A DrsDispatch.h141 struct dispatchTable { struct
263 bool loadSymbols(void* handle, dispatchTable& dispatchTab, int device_api = 0); argument
269 …cationSetSurfaceFnPtr) (JNIEnv *, jobject, RsContext, RsAllocation, RsNativeWindow, dispatchTable);
H A DrsDispatch.cpp26 bool loadSymbols(void* handle, dispatchTable& dispatchTab, int targetApiLevel) { in loadSymbols()
H A DrsCppStructs.h32 struct dispatchTable;
423 static dispatchTable* dispatch;
/aosp12/frameworks/rs/support/jni/
H A Dandroid_rscompat_usage_io.cpp9 …nv *_env, jobject _this, RsContext con, RsAllocation alloc, jobject sur, dispatchTable dispatchTab) in AllocationSetSurface()
H A Dandroid_renderscript_RenderScript.cpp272 static dispatchTable dispatchTab;
274 static dispatchTable dispatchTabInc;