Searched refs:disableTexture (Results 1 – 4 of 4) sorted by relevance
/aosp12/frameworks/native/libs/renderengine/gl/ |
H A D | GLESRenderEngine.cpp | 1230 bool disableTexture = true; in drawLayers() local 1233 disableTexture = false; in drawLayers() 1268 setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color, in drawLayers() 1334 void GLESRenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture, in setupLayerBlending() argument 1341 if (disableTexture) { in setupLayerBlending()
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H A D | GLESRenderEngine.h | 174 void setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
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/aosp12/frameworks/av/media/libstagefright/renderfright/gl/ |
H A D | GLESRenderEngine.cpp | 1162 bool disableTexture = true; in drawLayers() local 1165 disableTexture = false; in drawLayers() 1194 setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color, in drawLayers() 1260 void GLESRenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture, in setupLayerBlending() argument 1267 if (disableTexture) { in setupLayerBlending()
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H A D | GLESRenderEngine.h | 163 void setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
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