/aosp12/frameworks/av/media/libstagefright/renderfright/include/renderengine/ |
H A D | LayerSettings.h | 149 bool disableBlending = false; member 189 lhs.disableBlending == rhs.disableBlending && lhs.shadow == rhs.shadow && 250 *os << "\n .disableBlending = " << settings.disableBlending; in PrintTo()
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/aosp12/frameworks/native/libs/renderengine/include/renderengine/ |
H A D | LayerSettings.h | 154 bool disableBlending = false; member 219 lhs.disableBlending == rhs.disableBlending && 299 *os << "\n .disableBlending = " << settings.disableBlending; in PrintTo()
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/aosp12/frameworks/native/services/surfaceflinger/CompositionEngine/src/ |
H A D | ClientCompositionRequestCache.cpp | 38 lhs.disableBlending == rhs.disableBlending && lhs.shadow == rhs.shadow && in equalIgnoringSource()
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/aosp12/frameworks/native/services/surfaceflinger/CompositionEngine/tests/planner/ |
H A D | CachedSetTest.cpp | 664 EXPECT_TRUE(holePunchSettings->disableBlending); in TEST_F() 672 EXPECT_FALSE(holePunchBackgroundSettings->disableBlending); in TEST_F() 725 EXPECT_TRUE(holePunchSettings->disableBlending); in TEST_F() 733 EXPECT_FALSE(holePunchBackgroundSettings->disableBlending); in TEST_F()
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/aosp12/frameworks/native/libs/renderengine/gl/ |
H A D | GLESRenderEngine.h | 181 void disableBlending();
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H A D | GLESRenderEngine.cpp | 938 disableBlending(); in handleRoundedCorners() 1270 if (layer->disableBlending) { in drawLayers() 1290 disableBlending(); in drawLayers() 1398 void GLESRenderEngine::disableBlending() { in disableBlending() function in android::renderengine::gl::GLESRenderEngine
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/aosp12/frameworks/av/media/libstagefright/renderfright/gl/ |
H A D | GLESRenderEngine.h | 169 void disableBlending();
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H A D | GLESRenderEngine.cpp | 873 disableBlending(); in handleRoundedCorners() 1196 if (layer->disableBlending) { in drawLayers() 1216 disableBlending(); in drawLayers() 1319 void GLESRenderEngine::disableBlending() { in disableBlending() function in android::renderengine::gl::GLESRenderEngine
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/aosp12/frameworks/native/libs/renderengine/skia/ |
H A D | Cache.cpp | 315 .disableBlending = true, in drawHolePunchLayer()
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H A D | SkiaGLRenderEngine.cpp | 961 LOG_ALWAYS_FATAL_IF(layer->disableBlending, "Cannot disableBlending with a shadow"); in drawLayers() 993 (layer->alpha == 0 && !requiresLinearEffect && !layer->disableBlending && in drawLayers() 1105 if (layer->disableBlending) { in drawLayers()
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/aosp12/frameworks/native/services/surfaceflinger/CompositionEngine/src/planner/ |
H A D | CachedSet.cpp | 232 holePunchSettings.disableBlending = true; in render()
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/aosp12/hardware/interfaces/graphics/composer/2.2/utils/vts/ |
H A D | ReadbackVts.cpp | 81 layerSettings.disableBlending = mBlendMode == IComposerClient::BlendMode::NONE; in toRenderEngineLayerSettings()
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/aosp12/frameworks/native/libs/renderengine/tests/ |
H A D | RenderEngineTest.cpp | 1924 .disableBlending = true, in TEST_P() 1972 .disableBlending = true, in TEST_P()
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/aosp12/frameworks/native/services/surfaceflinger/CompositionEngine/tests/ |
H A D | OutputTest.cpp | 3711 mLayers[i].mLayerSettings.disableBlending = false; in GenerateClientCompositionRequestsTest_ThreeLayers() 3932 mBlackoutSettings.disableBlending = true; in TEST_F()
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/aosp12/frameworks/native/services/surfaceflinger/ |
H A D | Layer.cpp | 627 layerSettings.disableBlending = true; in prepareClearClientComposition()
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