Searched refs:dim_sdr_ratio (Results 1 – 3 of 3) sorted by relevance
355 float dim_sdr_ratio = kSdrDimRatioNone; member371 return dim_sdr_target_ratio != dim_sdr_ratio && in dimSdrTransition()372 (dim_sdr_target_ratio == kSdrDimRatioNone || dim_sdr_ratio == kSdrDimRatioNone); in dimSdrTransition()377 dim_sdr_ratio = a.dim_sdr_ratio;384 return a.mData == mData && a.dim_sdr_ratio == dim_sdr_ratio &&1167 mBrightnessState.dim_sdr_ratio = mBrightnessState.dim_sdr_target_ratio; in updateForMipiSync()
5404 float dim_sdr_ratio = mDisplayInterface->getSdrDimRatio(); in updateBrightnessState() local5405 if (dim_sdr_ratio < kGhbmMinDimRatio) { in updateBrightnessState()5406 ALOGW("sdr dim ratio %f too small", dim_sdr_ratio); in updateBrightnessState()5407 dim_sdr_ratio = kGhbmMinDimRatio; in updateBrightnessState()5411 std::atof(value) : dim_sdr_ratio; in updateBrightnessState()
292 getBrightnessState().dim_sdr_ratio)) in setLayersColorData()315 getBrightnessState().dim_sdr_ratio)) != NO_ERROR) { in setLayersColorData()656 mDisplaySceneInfo.displayScene.force_hdr = getBrightnessState().dim_sdr_ratio != 1.0; in updateColorConversionInfo()