Searched refs:cy3 (Results 1 – 1 of 1) sorted by relevance
185 int cy3 = c3 + dx31 * (miny << 4) - dy31 * (minx << 4); in triangleZBuffMin() local190 int cx3 = cy3; in triangleZBuffMin()215 cy3 += fdx31; in triangleZBuffMin()