Searched refs:currentFrame (Results 1 – 5 of 5) sorted by relevance
55 static void computeTransformImpl(const DirtyStack* currentFrame, Matrix4* outMatrix) { in computeTransformImpl() argument56 if (currentFrame->prev != currentFrame) { in computeTransformImpl()57 computeTransformImpl(currentFrame->prev, outMatrix); in computeTransformImpl()59 switch (currentFrame->type) { in computeTransformImpl()61 currentFrame->renderNode->applyViewPropertyTransforms(*outMatrix); in computeTransformImpl()64 outMatrix->multiply(*currentFrame->matrix4); in computeTransformImpl()71 currentFrame->type); in computeTransformImpl()
213 if (imageDecoder->currentFrame() != 0) { in AImageDecoder_setAndroidBitmapFormat()229 if (imageDecoder->currentFrame() != 0) { in AImageDecoder_setDataSpace()328 if (imageDecoder->currentFrame() != 0) { in AImageDecoder_setUnpremultipliedRequired()342 if (imageDecoder->currentFrame() != 0) { in AImageDecoder_setTargetSize()368 if (imageDecoder->currentFrame() != 0) { in AImageDecoder_setCrop()
73 int currentFrame() const;
224 int ImageDecoder::currentFrame() const { in currentFrame() function in ImageDecoder
863 int currentFrame = 0; in runVSyncAndWait() local866 currentFrame = static_cast<int>(mFrames.size()); in runVSyncAndWait()869 waitUntilFrame(currentFrame + 1, maxWait); in runVSyncAndWait()