Searched refs:computeCurrentTransformMatrixLocked (Results 1 – 8 of 8) sorted by relevance
275 computeCurrentTransformMatrixLocked(); in updateAndReleaseLocked()299 computeCurrentTransformMatrixLocked(); in setFilteringEnabled()303 void BufferLayerConsumer::computeCurrentTransformMatrixLocked() { in computeCurrentTransformMatrixLocked() function in android::BufferLayerConsumer
246 void computeCurrentTransformMatrixLocked();
334 void computeCurrentTransformMatrixLocked();
121 st.computeCurrentTransformMatrixLocked(); in dequeueBuffer()
259 computeCurrentTransformMatrixLocked(); in setFilteringEnabled()263 void SurfaceTexture::computeCurrentTransformMatrixLocked() { in computeCurrentTransformMatrixLocked() function in android::SurfaceTexture
319 st.computeCurrentTransformMatrixLocked(); in updateAndReleaseLocked()
451 computeCurrentTransformMatrixLocked(); in updateAndReleaseLocked()732 computeCurrentTransformMatrixLocked(); in setFilteringEnabled()736 void GLConsumer::computeCurrentTransformMatrixLocked() { in computeCurrentTransformMatrixLocked() function in android::GLConsumer
358 void computeCurrentTransformMatrixLocked();