Home
last modified time | relevance | path

Searched refs:callbackHandles (Results 1 – 4 of 4) sorted by relevance

/aosp12/frameworks/native/services/surfaceflinger/
H A DBufferStateLayer.cpp160 for (auto& handle : mDrawingState.callbackHandles) { in onLayerDisplayed()
196 for (const auto& handle : mDrawingState.callbackHandles) { in releasePendingBuffer()
203 for (auto& handle : mDrawingState.callbackHandles) { in releasePendingBuffer()
223 mDrawingState.callbackHandles, jankData); in releasePendingBuffer()
225 mDrawingState.callbackHandles = {}; in releasePendingBuffer()
240 for (const auto& handle : mDrawingState.callbackHandles) { in finalizeFrameEventHistory()
577 mDrawingState.callbackHandles.push_back(handle); in setTransactionCompletedListeners()
661 for (const auto& handle : mDrawingState.callbackHandles) { in onPreComposition()
734 for (auto& handle : mDrawingState.callbackHandles) { in updateTexImage()
741 for (auto& handle : mDrawingState.callbackHandles) { in updateTexImage()
[all …]
H A DLayer.h226 std::deque<sp<CallbackHandle>> callbackHandles; member
H A DSurfaceFlinger.cpp4230 std::vector<sp<CallbackHandle>> callbackHandles; in setClientStateLocked() local
4233 callbackHandles.emplace_back(new CallbackHandle(listener, callbackIds, s.surface)); in setClientStateLocked()
4277 if (layer->setTransactionCompletedListeners(callbackHandles)) flags |= eTraversalNeeded; in setClientStateLocked()
H A DLayer.cpp2692 mDrawingState.callbackHandles = {}; in cloneDrawingState()