Searched refs:bufferqueueState (Results 1 – 1 of 1) sorted by relevance
84 SLBufferQueueState bufferqueueState; member in TestBufferQueue209 ASSERT_EQ((SLuint32) 0, bufferqueueState.count); in PrepareValidBuffer()210 ASSERT_EQ((SLuint32) 0, bufferqueueState.playIndex); in PrepareValidBuffer()222 ASSERT_EQ(j + 1, bufferqueueState.count); in EnqueueMaxBuffer()234 ASSERT_EQ(numBuffers, bufferqueueState.count); in EnqueueExtraBuffer()235 ASSERT_EQ((SLuint32) 0, bufferqueueState.playIndex); in EnqueueExtraBuffer()258 ASSERT_EQ((SLuint32) 0, bufferqueueState.count); in ClearQueue()259 ASSERT_EQ((SLuint32) 0, bufferqueueState.playIndex); in ClearQueue()266 ASSERT_EQ(ExpectedCount, bufferqueueState.count); in CheckBufferCount()285 ASSERT_EQ((SLuint32) 1, bufferqueueState.count); in PlayBufferQueue()[all …]