Searched refs:blurMatrix (Results 1 – 1 of 1) sorted by relevance
98 SkMatrix blurMatrix = SkMatrix::Translate(-blurRect.fLeft, -blurRect.fTop); in generate() local99 blurMatrix.postScale(kInputScale, kInputScale); in generate()105 input->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, linear, blurMatrix); in generate()151 const auto blurMatrix = getShaderTransform(canvas, blurRect, kInverseInputScale); in drawBlurRegion() local154 linearSampling, &blurMatrix); in drawBlurRegion()