Searched refs:blit_engine_ (Results 1 – 6 of 6) sorted by relevance
92 if (!blit_engine_) { in Init()97 delete blit_engine_; in Init()98 blit_engine_ = NULL; in Init()124 if (blit_engine_) { in Deinit()125 blit_engine_->DeInit(); in Deinit()126 delete blit_engine_; in Deinit()127 blit_engine_ = NULL; in Deinit()272 if (blit_engine_) { in SetFrameDumpConfig()318 if (blit_engine_) { in AllocateLayerStack()477 if (blit_engine_) { in PrePrepareLayerStack()[all …]
209 BlitEngine *blit_engine_ = NULL; variable
165 if (!blit_engine_) { in Init()170 delete blit_engine_; in Init()171 blit_engine_ = NULL; in Init()201 if (blit_engine_) { in Deinit()202 blit_engine_->DeInit(); in Deinit()203 delete blit_engine_; in Deinit()204 blit_engine_ = NULL; in Deinit()353 if (blit_engine_) { in SetFrameDumpConfig()403 if (blit_engine_) { in AllocateLayerStack()585 if (blit_engine_) { in PrePrepareLayerStack()[all …]
254 BlitEngine *blit_engine_ = NULL; variable