Searched refs:benchState (Results 1 – 2 of 2) sorted by relevance
29 void BM_SkiaDisplayList_alloc(benchmark::State& benchState) { in BM_SkiaDisplayList_alloc() argument30 while (benchState.KeepRunning()) { in BM_SkiaDisplayList_alloc()38 void BM_SkiaDisplayList_alloc_theoretical(benchmark::State& benchState) { in BM_SkiaDisplayList_alloc_theoretical() argument39 while (benchState.KeepRunning()) { in BM_SkiaDisplayList_alloc_theoretical()47 void BM_SkiaDisplayListCanvas_record_empty(benchmark::State& benchState) { in BM_SkiaDisplayListCanvas_record_empty() argument51 while (benchState.KeepRunning()) { in BM_SkiaDisplayListCanvas_record_empty()63 while (benchState.KeepRunning()) { in BM_SkiaDisplayListCanvas_record_saverestore()79 while (benchState.KeepRunning()) { in BM_SkiaDisplayListCanvas_record_translate()101 while (benchState.KeepRunning()) { in BM_SkiaDisplayListCanvas_record_simpleBitmapView()128 while (benchState.KeepRunning()) { in BM_SkiaDisplayListCanvas_basicViewGroupDraw()[all …]
28 void BM_CanvasOpBuffer_alloc(benchmark::State& benchState) { in BM_CanvasOpBuffer_alloc() argument29 while (benchState.KeepRunning()) { in BM_CanvasOpBuffer_alloc()37 void BM_CanvasOpBuffer_record_saverestore(benchmark::State& benchState) { in BM_CanvasOpBuffer_record_saverestore() argument39 while (benchState.KeepRunning()) { in BM_CanvasOpBuffer_record_saverestore()51 void BM_CanvasOpBuffer_record_saverestoreWithReuse(benchmark::State& benchState) { in BM_CanvasOpBuffer_record_saverestoreWithReuse() argument54 while (benchState.KeepRunning()) { in BM_CanvasOpBuffer_record_saverestoreWithReuse()65 void BM_CanvasOpBuffer_record_simpleBitmapView(benchmark::State& benchState) { in BM_CanvasOpBuffer_record_simpleBitmapView() argument71 while (benchState.KeepRunning()) { in BM_CanvasOpBuffer_record_simpleBitmapView()