Searched refs:assignName (Results 1 – 10 of 10) sorted by relevance
/aosp12/frameworks/rs/ |
H A D | rsObjectBase.h | 52 void assignName(const char *s) {mName = s;} in assignName() function
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H A D | rsContext.h | 155 void assignName(ObjectBase *obj, const char *name, uint32_t len);
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H A D | rsContext.cpp | 679 void Context::assignName(ObjectBase *obj, const char *name, uint32_t len) { in assignName() function in android::renderscript::Context 801 rsc->assignName(ob, name, name_length); in rsi_AssignName()
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H A D | rsMesh.cpp | 148 mesh->assignName(name); in createFromStream()
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H A D | rsAllocation.cpp | 499 alloc->assignName(name); in createFromStream()
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H A D | rsHidlAdaptation.cpp | 498 GetIContextHandle(context)->assignName(_obj, hidl_string(name)); in AssignName()
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/aosp12/hardware/interfaces/renderscript/1.0/vts/functional/ |
H A D | VtsMiscellaneousTests.cpp | 313 context->assignName(element, _nameIn); in TEST_P()
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/aosp12/hardware/interfaces/renderscript/1.0/default/ |
H A D | Context.h | 100 Return<void> assignName(ObjectBase obj, const hidl_string& name) override;
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H A D | Context.cpp | 494 Return<void> Context::assignName(ObjectBase obj, const hidl_string& name) { in assignName() function in android::hardware::renderscript::V1_0::implementation::Context
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/aosp12/hardware/interfaces/renderscript/1.0/ |
H A D | IContext.hal | 772 assignName(ObjectBase obj, string name);
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