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Searched refs:animations (Results 1 – 25 of 30) sorted by relevance

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/aosp12/frameworks/base/core/java/android/view/animation/
H A DAnimationSet.java132 final ArrayList<Animation> animations = mAnimations; in clone() local
189 if (animations.get(i).hasAlpha()) { in hasAlpha()
258 final ArrayList<Animation> animations = mAnimations; in setStartTime() local
261 Animation a = animations.get(i); in setStartTime()
274 Animation a = animations.get(i); in getStartTime()
286 int count = animations.size(); in restrictDuration()
302 final int count = animations.size(); in getDuration()
350 final Animation a = animations.get(i); in initializeInvalidateRegion()
381 final Animation a = animations.get(i); in getTransformation()
410 int count = animations.size(); in scaleCurrentDuration()
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/aosp12/frameworks/base/packages/SystemUI/docs/
H A Dphysics-animation-layout.md4animations for each of its child views. During the initial construction of the animations, the lay…
13 … the layout while constructing the animations, and animation control methods, which are called to …
16 ![Diagram of how animations are configured using the controller's configuration methods.](physics-a…
20 … such as TRANSLATION_X and TRANSLATION_Y, for which the layout should construct physics animations.
29 … use for animations of the given property. This allows the controller to configure stiffness and b…
44 …ich starts translationX and translationY animations, and calls the provided callbacks only when bo…
52 …, with an optional end action to call when the animations for every property (including chained an…
64 This would use the physics animations constructed by the layout to spring the view to *(100, 200)* …
104 …rently halfway down the left side of the screen). When the translation animations have finished fo…
120 … reconfigure the physics animations according to the new controller’s configuration methods, and h…
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H A Dphysics-animation-testing.md2 Physics animations are notoriously difficult to test, since they’re essentially small simulations. …
4animations. Manual testing should be sufficient to reveal flaws in the en-route animation visuals.…
7animations need to run on the main thread, and they’re asynchronous - the test has to wait for the…
11animations on a given property to complete before continuing the test. This works since the test i…
H A Dfalsing.md38 - Dragging animations, touch ripples, and other purely visual effects should not query.
H A Dqs-tiles.md86 …o apply the current `State` of the tile, modifying the icon (color and animations). Classes that i…
/aosp12/frameworks/opt/setupwizard/library/test/instrumentation/src/com/android/setupwizardlib/test/
H A DReflectionInflaterTest.java47 final List<Animation> animations = set.getAnimations(); in testInflateXml() local
48 assertEquals(1, animations.size()); in testInflateXml()
49 assertTrue(animations.get(0) instanceof ScaleAnimation); in testInflateXml()
61 final List<Animation> animations = set.getAnimations(); in testDefaultPackage() local
62 assertEquals(1, animations.size()); in testDefaultPackage()
63 assertTrue(animations.get(0) instanceof ScaleAnimation); in testDefaultPackage()
/aosp12/frameworks/base/libs/WindowManager/Shell/src/com/android/wm/shell/transition/
H A DDefaultTransitionHandler.java273 final ArrayList<Animator> animations = new ArrayList<>(); in startAnimation() local
274 mAnimations.put(transition, animations); in startAnimation()
279 if (!animations.isEmpty()) return; in startAnimation()
309 mRotationAnimation.startAnimation(animations, onAnimFinish, in startAnimation()
357 startSurfaceAnimation(animations, a, change.getLeash(), onAnimFinish, in startAnimation()
507 static void startSurfaceAnimation(@NonNull ArrayList<Animator> animations, in startSurfaceAnimation() argument
532 animations.remove(va); in startSurfaceAnimation()
547 animations.add(va); in startSurfaceAnimation()
551 private void attachThumbnail(@NonNull ArrayList<Animator> animations, in attachThumbnail() argument
564 attachThumbnailAnimation(animations, finishCallback, change, options); in attachThumbnail()
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H A DScreenRotationAnimation.java234 public boolean startAnimation(@NonNull ArrayList<Animator> animations, in startAnimation() argument
284 startDisplayRotation(animations, finishCallback, mainExecutor, animExecutor); in startAnimation()
285 startScreenshotRotationAnimation(animations, finishCallback, mainExecutor, animExecutor); in startAnimation()
291 private void startDisplayRotation(@NonNull ArrayList<Animator> animations, in startDisplayRotation() argument
294 startSurfaceAnimation(animations, mRotateEnterAnimation, mSurfaceControl, finishCallback, in startDisplayRotation()
298 private void startScreenshotRotationAnimation(@NonNull ArrayList<Animator> animations, in startScreenshotRotationAnimation() argument
301 startSurfaceAnimation(animations, mRotateExitAnimation, mAnimLeash, finishCallback, in startScreenshotRotationAnimation()
/aosp12/packages/apps/Launcher3/quickstep/src/com/android/quickstep/interaction/
H A DAnimatedTaskView.java142 ArrayList<Animator> animations = new ArrayList<>(); in createAnimationToMultiRowLayout() local
143 animations.add(ObjectAnimator.ofFloat( in createAnimationToMultiRowLayout()
145 animations.add(outlineAnimator); in createAnimationToMultiRowLayout()
148 animatorSet.playTogether(animations); in createAnimationToMultiRowLayout()
/aosp12/packages/apps/Camera2/src/com/android/camera/ui/motion/
H A DDynamicAnimator.java32 public final List<DynamicAnimation> animations = new ArrayList<>(); field in DynamicAnimator
61 for (DynamicAnimation renderer : animations) { in draw()
/aosp12/frameworks/base/libs/WindowManager/Jetpack/src/androidx/window/extensions/embedding/
H A DTaskFragmentAnimationRunner.java252 final Animation[] animations = in createChangeAnimationAdapters() local
256 animations[0], target)); in createChangeAnimationAdapters()
259 animations[1], target)); in createChangeAnimationAdapters()
/aosp12/frameworks/base/tests/FlickerTests/
H A DREADME.md13 ### Rotation animations and transitions
26 ### Non-Rotation animations and transitions
/aosp12/packages/apps/Camera2/src/com/android/camera/ui/focus/
H A DFocusRingView.java79 mAnimator.animations.add(mAutoFocusRing); in FocusRingView()
80 mAnimator.animations.add(mManualFocusRing); in FocusRingView()
/aosp12/packages/modules/CellBroadcastService/
H A Dproguard.flags10 # Keep setters in Views so that animations can still work.
/aosp12/packages/apps/SettingsIntelligence/
H A Dproguard.cfg10 # Keep setters in Views so that animations can still work.
/aosp12/packages/apps/Car/SettingsIntelligence/
H A Dproguard.cfg10 # Keep setters in Views so that animations can still work.
/aosp12/packages/apps/CellBroadcastReceiver/
H A Dproguard.flags16 # Keep setters in Views so that animations can still work.
/aosp12/packages/apps/Settings/
H A Dproguard.flags26 # Keep setters in Views so that animations can still work.
/aosp12/frameworks/base/core/java/com/android/internal/policy/
H A DTransitionAnimation.java1211 final List<Animation> animations = set.getAnimations(); in createHiddenByKeyguardExit() local
1212 for (int i = animations.size() - 1; i >= 0; --i) { in createHiddenByKeyguardExit()
1213 animations.get(i).setInterpolator(interpolator); in createHiddenByKeyguardExit()
/aosp12/packages/apps/Dialer/java/com/android/dialer/theme/
H A DREADME.md58 * Drawables, images, animations, dimensions, styles, ect. that can be (or are)
/aosp12/frameworks/base/cmds/bootanimation/
H A DFORMAT.md131 Some animations benefit from being reduced to 256 colors:
/aosp12/frameworks/native/opengl/specs/
H A DEGL_ANDROID_blob_cache.txt42 animations.
/aosp12/frameworks/native/services/surfaceflinger/TimeStats/timestatsatomsproto/
H A Dtimestats_atoms.proto70 // Total time that was spent performing animations.
/aosp12/frameworks/proto_logging/stats/
H A Datoms.proto11747 // Total time that was spent performing animations.
/aosp12/packages/inputmethods/LatinIME/dictionaries/
H A Dfr_wordlist.combined.gz1dictionary=main:fr,locale=fr,description=Français,date=1414726264, ...

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