Searched refs:animationState (Results 1 – 4 of 4) sorted by relevance
79 @SystemAnimationState var animationState: Int = IDLE104 animationState != ANIMATING_OUT &&105 (animationState != SHOWING_PERSISTENT_DOT && event.forceVisible)) {168 animationState = ANIMATING_IN187 animationState = ANIMATING_OUT239 if (animationState == SHOWING_PERSISTENT_DOT) {240 animationState = IDLE297 anim -> chipAnimationController.onChipAnimationUpdate(anim, animationState)303 pw.println("Animation state: $animationState")319 chipAnimationController.onChipAnimationEnd(animationState)[all …]
99 public void updateState(int animationState) { in updateState() argument100 if (mAnimationState == animationState) { in updateState()101 Log.w(TAG, "Already in state " + animationState); in updateState()104 if (animationState == ParticleCollection.STATE_COMPLETE) { in updateState()108 mAnimationState = animationState; in updateState()
165 if (animationState == AnimationState.SWIPE || animationState == AnimationState.HINT) { in onStart()169 } else if (animationState == AnimationState.ENTRY) { in onStart()527 if (animationState == AnimationState.COMPLETED) { in setAnimationState()535 if (animationState == AnimationState.SWIPE) { in setAnimationState()542 animationState = state; in setAnimationState()548 if (isAdded() && (animationState == state)) { in setAnimationState()559 return animationState; in getAnimationState()563 switch (animationState) { in updateAnimationState()586 "Unexpected animation state: " + animationState); in updateAnimationState()700 if (animationState == AnimationState.ENTRY) { in onEntryAnimationDone()[all …]
216 final PowerSaveState animationState = in verifyBatterySaverConstantsUpdated() local218 assertThat(animationState.batterySaverEnabled).isFalse(); in verifyBatterySaverConstantsUpdated()