Searched refs:ambientColorTemperature (Results 1 – 2 of 2) sorted by relevance
132 final float ambientColorTemperature = 8000.0f; in testNoSpline() local139 ambientColorTemperature, 0.001); in testNoSpline()152 final float ambientColorTemperature = 8000.0f; in testSpline_OneSegment() local184 final float ambientColorTemperature = 8000.0f; in testSpline_TwoSegments() local221 final float ambientColorTemperature = 8000.0f; in testSpline_VerticalSegment() local240 final float ambientColorTemperature = 8000.0f; in testSpline_InvalidEndBias() local247 ambientColorTemperature, 0.001); in testSpline_InvalidEndBias()258 final float ambientColorTemperature = 8000.0f; in testSpline_InvalidBeginBias() local265 ambientColorTemperature, 0.001); in testSpline_InvalidBeginBias()278 final float ambientColorTemperature = 8000.0f; in testSpline_OneSegmentHighLight() local[all …]
366 mLatestAmbientColorTemperature = ambientColorTemperature; in updateAmbientColorTemperature()369 ambientColorTemperature = in updateAmbientColorTemperature()376 if (ambientColorTemperature != -1.0f && in updateAmbientColorTemperature()379 ambientColorTemperature = in updateAmbientColorTemperature()380 bias * ambientColorTemperature + (1.0f - bias) in updateAmbientColorTemperature()384 if (ambientColorTemperature != -1.0f && in updateAmbientColorTemperature()387 ambientColorTemperature = in updateAmbientColorTemperature()405 if (ambientColorTemperature == -1.0f || mThrottler.throttle(ambientColorTemperature)) { in updateAmbientColorTemperature()422 float ambientColorTemperature = -1.0f; in updateDisplayColorTemperature() local438 if (ambientColorTemperature == -1.0f) { in updateDisplayColorTemperature()[all …]