Searched refs:allocated_ (Results 1 – 6 of 6) sorted by relevance
62 allocated_(0) in LinkerBlockAllocator()83 ++allocated_; in alloc()108 --allocated_; in free()156 if (allocated_) { in purge()
63 size_t allocated_; variable
104 return allocated_; in IsBufferAllocated()149 bool allocated_ = false; variable
52 if (allocated_) { in AllocateBuffers()77 allocated_ = true; in AllocateBuffers()124 if (!allocated_) { in GetEmptyBuffer()
104 uint64_t allocated_ = 0; variable
817 allocated_ += hnd->size; in ImportHandleLocked()818 if (allocated_ >= kAllocThreshold) { in ImportHandleLocked()881 if (allocated_ >= hnd->size) { in ReleaseBuffer()882 allocated_ -= hnd->size; in ReleaseBuffer()