Searched refs:adjustedPositionY (Results 1 – 1 of 1) sorted by relevance
116 final float adjustedPositionX, adjustedPositionY; in scaleAndRotate() local119 adjustedPositionY = positionY + insets.left * scale; in scaleAndRotate()122 adjustedPositionY = positionY - insets.left * scale; in scaleAndRotate()126 .setPosition(leash, adjustedPositionX, adjustedPositionY) in scaleAndRotate()128 return newPipSurfaceTransaction(adjustedPositionX, adjustedPositionY, in scaleAndRotate()