Searched refs:address_to_interface_ (Results 1 – 1 of 1) sorted by relevance
480 address_to_interface_[bda] = std::move(interface); in OnLinkConnected()495 address_to_interface_.erase(bda); in OnLinkDisconnected()510 if (address_to_interface_.count(remote) == 0) { in UpdateLinkHoldForSecurity()514 address_to_interface_[remote]->Hold(); in UpdateLinkHoldForSecurity()516 address_to_interface_[remote]->Release(); in UpdateLinkHoldForSecurity()521 if (address_to_interface_.count(remote) == 0) { in IsRoleCentral()524 return address_to_interface_[remote]->GetRole() == in IsRoleCentral()529 if (address_to_interface_.count(remote) == 0) { in Disconnect()532 return address_to_interface_[remote]->Disconnect(); in Disconnect()538 return address_to_interface_.count(remote) != 0; in IsLinkUp()[all …]