Searched refs:aPosition (Results 1 – 4 of 4) sorted by relevance
1 attribute vec4 aPosition;7 gl_Position = aPosition;
3 attribute vec4 aPosition;13 gl_Position = uMVPMatrix * aPosition;
45 static GLint aPosition, uTransform, uTexture, uAnim; variable102 aPosition = glGetAttribLocation(pgm, "aPosition"); in prepare()135 glVertexAttribPointer(aPosition, 2, GL_FLOAT, GL_FALSE, 0, vtx); in render()136 glEnableVertexAttribArray(aPosition); in render()
META-INF/ META-INF/MANIFEST.MF build-data.properties com/ com ...