Searched refs:WriteUint32 (Results 1 – 2 of 2) sorted by relevance
119 SocketWriter& WriteUint32(uint32_t value) { in WriteUint32() function in SocketWriter132 WriteUint32(valuelen); in WriteString()283 if (!writer.WriteUint32(PROP_MSG_SETPROP2).WriteString(key).WriteString(value).Send()) { in __system_property_set()
434 this->WriteUint32(4); // namesz. in Write()435 this->WriteUint32(kBuildIdLen); // descsz. in Write()436 this->WriteUint32(3); // type = NT_GNU_BUILD_ID. in Write()450 bool WriteUint32(uint32_t v) { in WriteUint32() function