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Searched refs:VertexShaderSource (Results 1 – 7 of 7) sorted by relevance

/aosp12/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
H A DYVURenderer.cpp48 glProgram = createProgram(VertexShaderSource(), in InitializeGLProgram()
122 const char* YVURenderer::VertexShaderSource() const in VertexShaderSource() function in YVURenderer
H A DSurfaceTextureRenderer.cpp88 glProgram = createProgram(VertexShaderSource(), in InitializeGLProgram()
160 const char* SurfaceTextureRenderer::VertexShaderSource() const in VertexShaderSource() function in SurfaceTextureRenderer
H A DWarpRenderer.cpp80 glProgram = createProgram(VertexShaderSource(), in InitializeGLProgram()
162 const char* WarpRenderer::VertexShaderSource() const in VertexShaderSource() function in WarpRenderer
H A DYVURenderer.h25 const char* VertexShaderSource() const;
H A DSurfaceTextureRenderer.h29 const char* VertexShaderSource() const;
H A DWarpRenderer.h28 const char* VertexShaderSource() const;
H A DRenderer.h41 virtual const char* VertexShaderSource() const = 0;