Searched refs:V4L2_CID_BASE (Results 1 – 10 of 10) sorted by relevance
35 #define V4L2_CID_USER_BASE V4L2_CID_BASE37 #define V4L2_CID_BRIGHTNESS (V4L2_CID_BASE + 0)39 #define V4L2_CID_CONTRAST (V4L2_CID_BASE + 1)41 #define V4L2_CID_HUE (V4L2_CID_BASE + 3)56 #define V4L2_CID_GAMMA (V4L2_CID_BASE + 16)61 #define V4L2_CID_GAIN (V4L2_CID_BASE + 19)62 #define V4L2_CID_HFLIP (V4L2_CID_BASE + 20)64 #define V4L2_CID_VFLIP (V4L2_CID_BASE + 21)81 #define V4L2_CID_COLORFX (V4L2_CID_BASE + 31)107 #define V4L2_CID_ROTATE (V4L2_CID_BASE + 34)[all …]
67 #define V4L2_CID_USER_BASE V4L2_CID_BASE69 #define V4L2_CID_BRIGHTNESS (V4L2_CID_BASE+0)70 #define V4L2_CID_CONTRAST (V4L2_CID_BASE+1)72 #define V4L2_CID_HUE (V4L2_CID_BASE+3)84 #define V4L2_CID_GAMMA (V4L2_CID_BASE+16)86 #define V4L2_CID_EXPOSURE (V4L2_CID_BASE+17)87 #define V4L2_CID_AUTOGAIN (V4L2_CID_BASE+18)88 #define V4L2_CID_GAIN (V4L2_CID_BASE+19)89 #define V4L2_CID_HFLIP (V4L2_CID_BASE+20)90 #define V4L2_CID_VFLIP (V4L2_CID_BASE+21)[all …]
37 #define V4L2_CID_USER_BASE V4L2_CID_BASE40 #define V4L2_CID_BRIGHTNESS (V4L2_CID_BASE + 0)41 #define V4L2_CID_CONTRAST (V4L2_CID_BASE + 1)44 #define V4L2_CID_HUE (V4L2_CID_BASE + 3)59 #define V4L2_CID_GAMMA (V4L2_CID_BASE + 16)64 #define V4L2_CID_GAIN (V4L2_CID_BASE + 19)65 #define V4L2_CID_HFLIP (V4L2_CID_BASE + 20)66 #define V4L2_CID_VFLIP (V4L2_CID_BASE + 21)84 #define V4L2_CID_COLORFX (V4L2_CID_BASE + 31)110 #define V4L2_CID_ROTATE (V4L2_CID_BASE + 34)[all …]
69 #define V4L2_CID_USER_BASE V4L2_CID_BASE71 #define V4L2_CID_BRIGHTNESS (V4L2_CID_BASE+0)72 #define V4L2_CID_CONTRAST (V4L2_CID_BASE+1)74 #define V4L2_CID_HUE (V4L2_CID_BASE+3)86 #define V4L2_CID_GAMMA (V4L2_CID_BASE+16)88 #define V4L2_CID_EXPOSURE (V4L2_CID_BASE+17)89 #define V4L2_CID_AUTOGAIN (V4L2_CID_BASE+18)90 #define V4L2_CID_GAIN (V4L2_CID_BASE+19)91 #define V4L2_CID_HFLIP (V4L2_CID_BASE+20)92 #define V4L2_CID_VFLIP (V4L2_CID_BASE+21)[all …]
36 #define V4L2_CID_USER_BASE V4L2_CID_BASE39 #define V4L2_CID_CONTRAST (V4L2_CID_BASE + 1)41 #define V4L2_CID_HUE (V4L2_CID_BASE + 3)53 #define V4L2_CID_GAMMA (V4L2_CID_BASE + 16)55 #define V4L2_CID_EXPOSURE (V4L2_CID_BASE + 17)57 #define V4L2_CID_GAIN (V4L2_CID_BASE + 19)58 #define V4L2_CID_HFLIP (V4L2_CID_BASE + 20)59 #define V4L2_CID_VFLIP (V4L2_CID_BASE + 21)73 #define V4L2_CID_COLORFX (V4L2_CID_BASE + 31)94 #define V4L2_CID_ROTATE (V4L2_CID_BASE + 34)[all …]
896 #define V4L2_CID_USER_BASE V4L2_CID_BASE901 #define V4L2_CID_CONTRAST (V4L2_CID_BASE+1)904 #define V4L2_CID_HUE (V4L2_CID_BASE+3)919 #define V4L2_CID_GAMMA (V4L2_CID_BASE+16)924 #define V4L2_CID_GAIN (V4L2_CID_BASE+19)925 #define V4L2_CID_HFLIP (V4L2_CID_BASE+20)926 #define V4L2_CID_VFLIP (V4L2_CID_BASE+21)927 #define V4L2_CID_HCENTER (V4L2_CID_BASE+22)929 #define V4L2_CID_VCENTER (V4L2_CID_BASE+23)965 #define V4L2_CID_ROTATE (V4L2_CID_BASE+34)[all …]
1233 #define V4L2_CID_USER_BASE V4L2_CID_BASE1239 #define V4L2_CID_CONTRAST (V4L2_CID_BASE+1)1241 #define V4L2_CID_HUE (V4L2_CID_BASE+3)1253 #define V4L2_CID_GAMMA (V4L2_CID_BASE+16)1255 #define V4L2_CID_EXPOSURE (V4L2_CID_BASE+17)1256 #define V4L2_CID_AUTOGAIN (V4L2_CID_BASE+18)1257 #define V4L2_CID_GAIN (V4L2_CID_BASE+19)1258 #define V4L2_CID_HFLIP (V4L2_CID_BASE+20)1259 #define V4L2_CID_VFLIP (V4L2_CID_BASE+21)1262 #define V4L2_CID_HCENTER (V4L2_CID_BASE+22)[all …]
396 uint32_t v4l2cid = V4L2_CID_BASE; in setIntParameter()419 uint32_t v4l2cid = V4L2_CID_BASE; in getIntParameter()