Searched refs:SetPlayerState (Results 1 – 1 of 1) sorted by relevance
238 void SetPlayerState(SLuint32 state) { in SetPlayerState() function in TestBufferQueue370 SetPlayerState(SL_PLAYSTATE_STOPPED); in TEST_F()381 SetPlayerState(SL_PLAYSTATE_PAUSED); in TEST_F()417 SetPlayerState(SL_PLAYSTATE_PAUSED); in TEST_F()420 SetPlayerState(newStates[j]); in TEST_F()442 SetPlayerState(SL_PLAYSTATE_PAUSED); in TEST_F()445 SetPlayerState(newStates[j]); in TEST_F()