Searched refs:STATE_NORMAL (Results 1 – 5 of 5) sorted by relevance
58 setState(STATE_NORMAL); in setCoefs()73 setState(STATE_NORMAL); in enable()109 case STATE_NORMAL: in setState()186 setState(STATE_NORMAL); in process_transition_normal_mono()195 setState(STATE_NORMAL); in process_transition_bypass_mono()244 setState(STATE_NORMAL); in process_transition_normal_multi()253 setState(STATE_NORMAL); in process_transition_bypass_multi()
116 STATE_NORMAL = 0x05, enumerator
128 private static final int STATE_NORMAL = 0; field in KeyPreviewView136 final int hasMoreKeysState = hasMoreKeys ? STATE_HAS_MOREKEYS : STATE_NORMAL; in setPreviewBackground()
181 private static final int STATE_NORMAL = 0; field in SlidingTab.Slider190 private int currentState = STATE_NORMAL;304 setState(STATE_NORMAL); in reset()
1207 static final int STATE_NORMAL = 0;1400 while (mState != STATE_NORMAL) {1414 mState = STATE_NORMAL;1422 case STATE_NORMAL:1451 mState = STATE_NORMAL;1541 static final int STATE_NORMAL = 0;1653 case STATE_NORMAL:1672 mState = STATE_NORMAL;