Searched refs:STATE_IDLE_PENDING (Results 1 – 2 of 2) sorted by relevance
640 enterDeepState(STATE_IDLE_PENDING); in testTransitionFromAnyStateToStateQuickDozeDelay()732 enterDeepState(STATE_IDLE_PENDING); in testStepIdleStateLocked_ValidStates_WithWakeFromIdleAlarmSoon()1100 enterDeepState(STATE_IDLE_PENDING); in testExitMaintenanceEarlyIfNeededLocked_deep_noActiveOps()1143 enterDeepState(STATE_IDLE_PENDING); in testExitMaintenanceEarlyIfNeededLocked_deep_activeJobs()1184 enterDeepState(STATE_IDLE_PENDING); in testExitMaintenanceEarlyIfNeededLocked_deep_activeAlarms()1225 enterDeepState(STATE_IDLE_PENDING); in testExitMaintenanceEarlyIfNeededLocked_deep_activeOps()1414 enterDeepState(STATE_IDLE_PENDING); in testHandleMotionDetectedLocked_deep_quickDoze_off()1463 enterDeepState(STATE_IDLE_PENDING); in testHandleMotionDetectedLocked_deep_quickDoze_on()1541 enterDeepState(STATE_IDLE_PENDING); in testBecomeActiveLocked_deep()2008 case STATE_IDLE_PENDING: in enterDeepState()[all …]
342 static final int STATE_IDLE_PENDING = 2; field in DeviceIdleController390 case STATE_IDLE_PENDING: return "IDLE_PENDING"; in stateToString()3494 moveToStateLocked(STATE_IDLE_PENDING, reason); in stepIdleStateLocked()3496 case STATE_IDLE_PENDING: in stepIdleStateLocked()3724 if (mState == STATE_INACTIVE || mState == STATE_IDLE_PENDING) { in updatePreIdleFactor()