Searched refs:SPLINE_POSITION (Results 1 – 4 of 4) sorted by relevance
110 private static final float[] SPLINE_POSITION = new float[NB_SAMPLES + 1]; field in Scroller137 SPLINE_POSITION[i] = coef * ((1.0f - x) * START_TENSION + x) + x * x * x;151 SPLINE_POSITION[NB_SAMPLES] = SPLINE_TIME[NB_SAMPLES] = 1.0f;328 final float d_inf = SPLINE_POSITION[index]; in computeScrollOffset()329 final float d_sup = SPLINE_POSITION[index + 1]; in computeScrollOffset()
588 private static final float[] SPLINE_POSITION = new float[NB_SAMPLES + 1]; field in OverScroller.SplineOverScroller611 SPLINE_POSITION[i] = coef * ((1.0f - x) * START_TENSION + x) + x * x * x;625 SPLINE_POSITION[NB_SAMPLES] = SPLINE_TIME[NB_SAMPLES] = 1.0f;920 final float d_inf = SPLINE_POSITION[index]; in update()921 final float d_sup = SPLINE_POSITION[index + 1]; in update()
596 private static final float[] SPLINE_POSITION = new float[NB_SAMPLES + 1]; field in OverScroller.SplineOverScroller619 SPLINE_POSITION[i] = coef * ((1.0f - x) * START_TENSION + x) + x * x * x;633 SPLINE_POSITION[NB_SAMPLES] = SPLINE_TIME[NB_SAMPLES] = 1.0f;922 final float d_inf = SPLINE_POSITION[index]; in update()923 final float d_sup = SPLINE_POSITION[index + 1]; in update()
71841 Landroid/widget/OverScroller$SplineOverScroller;->SPLINE_POSITION:[F72766 Landroid/widget/Scroller;->SPLINE_POSITION:[F