Searched refs:RuntimeShader (Results 1 – 12 of 12) sorted by relevance
27 public class RuntimeShader extends Shader { class32 RuntimeShader.class.getClassLoader(), nativeGetFinalizer());50 public RuntimeShader(@NonNull String sksl, boolean isOpaque) { in RuntimeShader() method in RuntimeShader
231 @ColorInt int color, RuntimeShader shader) { in drawRipple()
26 import android.graphics.RuntimeShader;63 RuntimeShader mRuntimeShader;112 mRuntimeShader = new RuntimeShader(sSkSL, false); in RippleView()
33 import android.graphics.RuntimeShader;54 private final RuntimeShader mRuntimeShader;86 mRuntimeShader = new RuntimeShader(sSkSL, false); in BitmapsView()
29 import android.graphics.RuntimeShader;56 private RuntimeShader mRuntimeShader;72 mRuntimeShader = new RuntimeShader(SKSL, false); in onCreate()
21 import android.graphics.RuntimeShader37 class DwellRippleShader internal constructor() : RuntimeShader(SHADER, false) {
20 import android.graphics.RuntimeShader32 class RippleShader internal constructor() : RuntimeShader(SHADER, false) {
21 import android.graphics.RuntimeShader;24 final class RippleShader extends RuntimeShader {
6959 …Landroid/graphics/CanvasProperty;ILandroid/graphics/RuntimeShader;)V+]Landroid/graphics/RuntimeSha…7100 HSPLandroid/graphics/RuntimeShader$NoImagePreloadHolder;-><clinit>()V7101 HSPLandroid/graphics/RuntimeShader;-><init>(Ljava/lang/String;Z)V7102 HSPLandroid/graphics/RuntimeShader;->access$000()J7103 HSPLandroid/graphics/RuntimeShader;->createNativeInstance(JZ)J7104 HSPLandroid/graphics/RuntimeShader;->getNativeShaderBuilder()J7105 HSPLandroid/graphics/RuntimeShader;->setInputShader(Ljava/lang/String;Landroid/graphics/Shader;)V+]…7106 HSPLandroid/graphics/RuntimeShader;->setUniform(Ljava/lang/String;F)V+]Landroid/graphics/RuntimeSha…7107 HSPLandroid/graphics/RuntimeShader;->setUniform(Ljava/lang/String;[F)V+]Landroid/graphics/RuntimeSh…24896 Landroid/graphics/RuntimeShader;
1956 android.graphics.RuntimeShader
6957 …Landroid/graphics/CanvasProperty;ILandroid/graphics/RuntimeShader;)V+]Landroid/graphics/RuntimeSha…7096 HSPLandroid/graphics/RuntimeShader$NoImagePreloadHolder;-><clinit>()V7097 HSPLandroid/graphics/RuntimeShader;-><init>(Ljava/lang/String;Z)V7098 HSPLandroid/graphics/RuntimeShader;->access$000()J7099 HSPLandroid/graphics/RuntimeShader;->createNativeInstance(JZ)J7100 HSPLandroid/graphics/RuntimeShader;->getNativeShaderBuilder()J7101 HSPLandroid/graphics/RuntimeShader;->setInputShader(Ljava/lang/String;Landroid/graphics/Shader;)V+]…7102 HSPLandroid/graphics/RuntimeShader;->setUniform(Ljava/lang/String;F)V+]Landroid/graphics/RuntimeSha…7103 HSPLandroid/graphics/RuntimeShader;->setUniform(Ljava/lang/String;[F)V+]Landroid/graphics/RuntimeSh…34533 Landroid/graphics/RuntimeShader;
1955 android.graphics.RuntimeShader