Searched refs:RpcConnection (Results 1 – 2 of 2) sorted by relevance
123 struct RpcConnection : public RefBase { struct135 sp<RpcConnection> assignServerToThisThread(base::unique_fd fd); argument136 bool removeServerConnection(const sp<RpcConnection>& connection);152 static void findConnection(pid_t tid, sp<RpcConnection>* exclusive,153 sp<RpcConnection>* available,154 std::vector<sp<RpcConnection>>& sockets,158 sp<RpcConnection> mConnection;193 std::vector<sp<RpcConnection>> mClientConnections;194 std::vector<sp<RpcConnection>> mServerConnections;
146 sp<RpcConnection> connection = assignServerToThisThread(std::move(client)); in join()268 sp<RpcConnection> session = sp<RpcConnection>::make(); in addClientConnection()278 sp<RpcSession::RpcConnection> RpcSession::assignServerToThisThread(unique_fd fd) { in assignServerToThisThread()280 sp<RpcConnection> session = sp<RpcConnection>::make(); in assignServerToThisThread()288 bool RpcSession::removeServerConnection(const sp<RpcConnection>& connection) { in removeServerConnection()309 sp<RpcConnection> exclusive; in ExclusiveConnection()310 sp<RpcConnection> available; in ExclusiveConnection()366 void RpcSession::ExclusiveConnection::findConnection(pid_t tid, sp<RpcConnection>* exclusive, in findConnection()367 sp<RpcConnection>* available, in findConnection()368 std::vector<sp<RpcConnection>>& sockets, in findConnection()[all …]