Searched refs:Normalized (Results 1 – 9 of 9) sorted by relevance
385 bool Normalized = false);393 bool Normalized) in RSExportPrimitiveType() argument396 mNormalized(Normalized) { in RSExportPrimitiveType()491 bool Normalized, in RSExportVectorType() argument494 DT, Normalized), in RSExportVectorType()503 bool Normalized = false);
1141 bool Normalized) { in Create() argument1148 DT, Normalized); in Create()1326 bool Normalized) { in Create() argument1336 Normalized, in Create()
115 * Orientation: Normalized vector to signal the main orientation of the219 /** Normalized point to signal the main orientation of the microphone's
171 * Orientation: Normalized vector to signal the main orientation of the275 /** Normalized point to signal the main orientation of the microphone's
118 * Orientation: Normalized vector to signal the main orientation of the235 * Normalized point to signal the main orientation of the microphone's
87 * q: Normalized quaternion.
2730 // Normalized error of static BW values in percent2732 // Normalized error of end-to-end BW estimation in percent
9197 // Normalized screen position of the bubble stack. The range is between 0 and 1.13980 // Normalized screen position of the accessibility floating menu. The range is between 0 and 1.