Searched refs:NUM_COMPONENTS (Results 1 – 3 of 3) sorted by relevance
43 private static final int NUM_COMPONENTS = 3; field in PathKeyframes83 float midFraction = mKeyframeData[(mid * NUM_COMPONENTS) + FRACTION_OFFSET]; in getValue()100 int startBase = (startIndex * NUM_COMPONENTS); in interpolateInRange()101 int endBase = (endIndex * NUM_COMPONENTS); in interpolateInRange()139 int base = (index * NUM_COMPONENTS); in pointForIndex()
13 #define NUM_COMPONENTS (int) (sizeof(analyze_components)/sizeof(analyze_components[0])) macro36 for(i = 0; i < NUM_COMPONENTS; i++) { in usage()55 for(i = 0; i < NUM_COMPONENTS; i++) { in main()
1043 Landroid/animation/PathKeyframes;->NUM_COMPONENTS:I