Searched refs:M_SQRT2 (Results 1 – 10 of 10) sorted by relevance
58 if (in_abs < M_SQRT2) { in limiter()
226 static inline constexpr float LIMIT_AMPLITUDE = M_SQRT2; // 3dB = 1.41421356
196 M_SQRT2;
85 MACRO(M_SQRT2); in math_h()
348 #define M_SQRT2 1.41421356237309504880 /* sqrt(2) */ macro
803 const float trans = M_SQRT2 * 16.0f; in TEST_P()
158 constant: M_SQRT2
150 * M_SQRT2: sqrt(2), as a 32 bit float154 static const float M_SQRT2 = 1.414213562373095048801688724209698079f;