Searched refs:LIGHT_STATE_IDLE (Results 1 – 2 of 2) sorted by relevance
910 verifyLightStateConditions(LIGHT_STATE_IDLE); in testLightStepIdleStateLocked_ValidStates_NoActiveOps_NetworkConnected()918 verifyLightStateConditions(LIGHT_STATE_IDLE); in testLightStepIdleStateLocked_ValidStates_NoActiveOps_NetworkConnected()942 verifyLightStateConditions(LIGHT_STATE_IDLE); in testLightStepIdleStateLocked_ValidStates_ActiveOps_NetworkConnected()1270 enterLightState(LIGHT_STATE_IDLE); in testExitMaintenanceEarlyIfNeededLocked_light_noActiveOps()1309 enterLightState(LIGHT_STATE_IDLE); in testExitMaintenanceEarlyIfNeededLocked_light_activeJobs()1346 enterLightState(LIGHT_STATE_IDLE); in testExitMaintenanceEarlyIfNeededLocked_light_activeAlarms()1383 enterLightState(LIGHT_STATE_IDLE); in testExitMaintenanceEarlyIfNeededLocked_light_activeOps()1512 enterLightState(LIGHT_STATE_IDLE); in testHandleMotionDetectedLocked_light()1582 enterLightState(LIGHT_STATE_IDLE); in testBecomeActiveLocked_light()2046 case LIGHT_STATE_IDLE: in enterLightState()[all …]
411 static final int LIGHT_STATE_IDLE = 4; field in DeviceIdleController429 case LIGHT_STATE_IDLE: return "IDLE"; in lightStateToString()3405 mLightState = LIGHT_STATE_IDLE; in stepLightIdleStateLocked()3411 case LIGHT_STATE_IDLE: in stepLightIdleStateLocked()4386 while (curLightState != LIGHT_STATE_IDLE) { in onShellCommand()