Searched refs:INTERACTIVE_STATE_AWAKE (Results 1 – 3 of 3) sorted by relevance
90 private static final int INTERACTIVE_STATE_AWAKE = 1; field in Notifier466 mPendingInteractiveState = INTERACTIVE_STATE_AWAKE; in handleEarlyInteractiveChange()706 case INTERACTIVE_STATE_AWAKE: in sendNextBroadcast()709 mBroadcastedInteractiveState = INTERACTIVE_STATE_AWAKE; in sendNextBroadcast()712 } else if (mBroadcastedInteractiveState == INTERACTIVE_STATE_AWAKE) { in sendNextBroadcast()725 || mPendingInteractiveState == INTERACTIVE_STATE_AWAKE) { in sendNextBroadcast()727 mBroadcastedInteractiveState = INTERACTIVE_STATE_AWAKE; in sendNextBroadcast()740 if (powerState == INTERACTIVE_STATE_AWAKE) { in sendNextBroadcast()
51 private static final int INTERACTIVE_STATE_AWAKE = 2; field in KeyguardServiceDelegate178 if (mKeyguardState.interactiveState == INTERACTIVE_STATE_AWAKE183 if (mKeyguardState.interactiveState == INTERACTIVE_STATE_AWAKE) {307 mKeyguardState.interactiveState = INTERACTIVE_STATE_AWAKE; in onFinishedWakingUp()473 case INTERACTIVE_STATE_AWAKE: in interactiveStateToString()
105 INTERACTIVE_STATE_AWAKE = 2; enumerator