Home
last modified time | relevance | path

Searched refs:GraphicBufferDeathCallback (Results 1 – 3 of 3) sorted by relevance

/aosp12/frameworks/native/libs/ui/include/ui/
H A DGraphicBuffer.h43 using GraphicBufferDeathCallback = std::function<void(void* /*context*/, uint64_t bufferId)>; variable
216 void addDeathCallback(GraphicBufferDeathCallback deathCallback, void* context);
282 std::vector<std::pair<GraphicBufferDeathCallback, void* /*mDeathCallbackContext*/>>
/aosp12/frameworks/native/libs/ui/include_vndk/ui/
H A DGraphicBuffer.h43 using GraphicBufferDeathCallback = std::function<void(void* /*context*/, uint64_t bufferId)>; variable
216 void addDeathCallback(GraphicBufferDeathCallback deathCallback, void* context);
282 std::vector<std::pair<GraphicBufferDeathCallback, void* /*mDeathCallbackContext*/>>
/aosp12/frameworks/native/libs/ui/
H A DGraphicBuffer.cpp523 void GraphicBuffer::addDeathCallback(GraphicBufferDeathCallback deathCallback, void* context) { in addDeathCallback()