Searched refs:GraphicBufferDeathCallback (Results 1 – 3 of 3) sorted by relevance
43 using GraphicBufferDeathCallback = std::function<void(void* /*context*/, uint64_t bufferId)>; variable216 void addDeathCallback(GraphicBufferDeathCallback deathCallback, void* context);282 std::vector<std::pair<GraphicBufferDeathCallback, void* /*mDeathCallbackContext*/>>
523 void GraphicBuffer::addDeathCallback(GraphicBufferDeathCallback deathCallback, void* context) { in addDeathCallback()