Home
last modified time | relevance | path

Searched refs:GetPlayerState (Results 1 – 1 of 1) sorted by relevance

/aosp12/frameworks/wilhelm/tests/automated/
H A DBufferQueue_test.cpp242 GetPlayerState(state); in SetPlayerState()
245 void GetPlayerState(SLuint32 state) { in GetPlayerState() function in TestBufferQueue
361 GetPlayerState(SL_PLAYSTATE_STOPPED); in TEST_F()