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Searched refs:GameEnhanceSupported (Results 1 – 7 of 7) sorted by relevance

/aosp12/hardware/qcom/sm7250/display/composer/
H A Ddisplay_null.h67 virtual bool GameEnhanceSupported() { return false; } in GameEnhanceSupported() function
H A Dhwc_display.cpp541 game_supported_ = display_intf_->GameEnhanceSupported(); in Init()
/aosp12/hardware/qcom/sm7250/display/sdm/libs/core/
H A Dcolor_manager.h155 bool GameEnhanceSupported();
H A Ddisplay_base.h159 virtual bool GameEnhanceSupported();
H A Dcolor_manager.cpp493 bool ColorManagerProxy::GameEnhanceSupported() { in GameEnhanceSupported() function in sdm::ColorManagerProxy
H A Ddisplay_base.cpp2105 bool DisplayBase::GameEnhanceSupported() { in GameEnhanceSupported() function in sdm::DisplayBase
2107 return color_mgr_->GameEnhanceSupported(); in GameEnhanceSupported()
/aosp12/hardware/qcom/sm7250/display/sdm/include/core/
H A Ddisplay_interface.h939 virtual bool GameEnhanceSupported() = 0;