/aosp12/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES31.spec | 18 GLboolean glIsProgramPipeline ( GLuint pipeline ) 44 void glProgramUniformMatrix2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose… 45 void glProgramUniformMatrix3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose… 46 void glProgramUniformMatrix4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose… 47 void glProgramUniformMatrix2x3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpo… 48 void glProgramUniformMatrix3x2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpo… 49 void glProgramUniformMatrix2x4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpo… 50 void glProgramUniformMatrix4x2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpo… 51 void glProgramUniformMatrix3x4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpo… 56 void glGetBooleani_v ( GLenum target, GLuint index, GLboolean *data ) [all …]
|
H A D | GLES20.spec | 20 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) 36 void glDepthMask ( GLboolean flag ) 60 void glGetBooleanv ( GLenum pname, GLboolean *params ) 83 GLboolean glIsBuffer ( GLuint buffer ) 84 GLboolean glIsEnabled ( GLenum cap ) 85 GLboolean glIsFramebuffer ( GLuint framebuffer ) 86 GLboolean glIsProgram ( GLuint program ) 87 GLboolean glIsRenderbuffer ( GLuint renderbuffer ) 88 GLboolean glIsShader ( GLuint shader ) 89 GLboolean glIsTexture ( GLuint texture ) [all …]
|
H A D | GLES31Ext.spec | 2 … GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled ) 14 …s, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocat… 22 void glColorMaskiEXT ( GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a ) 23 GLboolean glIsEnablediEXT ( GLenum target, GLuint index )
|
H A D | GLES32.spec | 3 … GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled ) 20 void glColorMaski ( GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a ) 21 GLboolean glIsEnabledi ( GLenum target, GLuint index ) 44 …s, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocat…
|
H A D | GLES30.spec | 15 GLboolean glIsQuery ( GLuint id ) 20 GLboolean glUnmapBuffer ( GLenum target ) 23 void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *valu… 24 void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *valu… 25 void glUniformMatrix2x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *valu… 26 void glUniformMatrix4x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *valu… 27 void glUniformMatrix3x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *valu… 37 GLboolean glIsVertexArray ( GLuint array ) 78 GLboolean glIsSync ( GLsync sync ) 88 GLboolean glIsSampler ( GLuint sampler ) [all …]
|
H A D | GLES11.spec | 11 void glGetBooleanv ( GLenum pname, GLboolean *params ) 28 GLboolean glIsBuffer ( GLuint buffer ) 29 GLboolean glIsEnabled ( GLenum cap ) 30 GLboolean glIsTexture ( GLuint texture )
|
H A D | GLES10.spec | 15 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) 24 void glDepthMask ( GLboolean flag ) 85 void glSampleCoverage ( GLclampf value, GLboolean invert ) 86 void glSampleCoveragex ( GLclampx value, GLboolean invert )
|
H A D | GLES11Ext.spec | 46 void glSampleCoveragexOES ( GLclampx value, GLboolean invert ) 53 GLboolean glIsRenderbufferOES ( GLuint renderbuffer ) 59 GLboolean glIsFramebufferOES ( GLuint framebuffer ) 70 // GLboolean glUnmapBufferOES ( GLenum target )
|
/aosp12/frameworks/native/opengl/include/GLES3/ |
H A D | gl31.h | 81 typedef unsigned char GLboolean; typedef 404 typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLb… 547 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean … 563 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 609 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 610 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 612 GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); 614 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); 615 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); 1111 GL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id); [all …]
|
H A D | gl32.h | 81 typedef unsigned char GLboolean; typedef 404 typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLb… 547 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean … 563 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 609 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 610 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 614 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); 1111 GL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id); 1173 GL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync); 1752 …d (GL_APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboole… [all …]
|
H A D | gl3.h | 79 typedef unsigned char GLboolean; typedef 402 typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLb… 545 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean … 561 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 607 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 608 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 610 GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); 612 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); 613 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); 1109 GL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id); [all …]
|
/aosp12/frameworks/native/opengl/include/GLES2/ |
H A D | gl2.h | 79 typedef unsigned char GLboolean; typedef 402 typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLb… 418 typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); 465 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); 545 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean … 561 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 607 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 608 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 610 GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); 612 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); [all …]
|
H A D | gl2ext.h | 318 …GL_APIENTRYP PFNGLCOLORMASKIOESPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboole… 327 …ALL void GL_APIENTRY glColorMaskiOES (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboole… 431 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 1000 GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync); 1267 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); 1329 …GL_APIENTRYP PFNGLCOLORMASKIEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboole… 1338 …ALL void GL_APIENTRY glColorMaskiEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboole… 2590 GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); 2692 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); 2693 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); [all …]
|
/aosp12/frameworks/native/opengl/libs/ |
H A D | entries.in | 99 GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) 100 GL_ENTRY(void, glColorMaski, GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) 101 GL_ENTRY(void, glColorMaskiEXT, GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) 102 GL_ENTRY(void, glColorMaskiOES, GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) 127 GL_ENTRY(void, glCoverageMaskNV, GLboolean mask) 170 GL_ENTRY(void, glDepthMask, GLboolean flag) 503 GL_ENTRY(GLboolean, glIsEnabled, GLenum cap) 513 GL_ENTRY(GLboolean, glIsPathNV, GLuint path) 519 GL_ENTRY(GLboolean, glIsQuery, GLuint id) 520 GL_ENTRY(GLboolean, glIsQueryEXT, GLuint id) [all …]
|
H A D | entries_gles1.in | 38 GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) 55 GL_ENTRY(void, glDepthMask, GLboolean flag) 162 GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer) 163 GL_ENTRY(GLboolean, glIsEnabled, GLenum cap) 164 GL_ENTRY(GLboolean, glIsFenceNV, GLuint fence) 165 GL_ENTRY(GLboolean, glIsFramebufferOES, GLuint framebuffer) 167 GL_ENTRY(GLboolean, glIsSyncAPPLE, GLsync sync) 168 GL_ENTRY(GLboolean, glIsTexture, GLuint texture) 169 GL_ENTRY(GLboolean, glIsVertexArrayOES, GLuint array) 259 GL_ENTRY(GLboolean, glTestFenceNV, GLuint fence) [all …]
|
/aosp12/frameworks/native/opengl/libs/GLES2/ |
H A D | gl2_api.in | 58 void API_ENTRY(glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { 106 void API_ENTRY(glDepthMask)(GLboolean flag) { 244 GLboolean API_ENTRY(glIsBuffer)(GLuint buffer) { 247 GLboolean API_ENTRY(glIsEnabled)(GLenum cap) { 253 GLboolean API_ENTRY(glIsProgram)(GLuint program) { 259 GLboolean API_ENTRY(glIsShader)(GLuint shader) { 262 GLboolean API_ENTRY(glIsTexture)(GLuint texture) { 454 GLboolean API_ENTRY(glIsQuery)(GLuint id) { 640 GLboolean API_ENTRY(glIsSync)(GLsync sync) { 670 GLboolean API_ENTRY(glIsSampler)(GLuint sampler) { [all …]
|
H A D | gl2ext_api.in | 82 void API_ENTRY(glColorMaskiOES)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) { 112 GLboolean API_ENTRY(glUnmapBufferOES)(GLenum target) { 190 GLboolean API_ENTRY(glIsVertexArrayOES)(GLuint array) { 283 GLboolean API_ENTRY(glIsSyncAPPLE)(GLsync sync) { 367 GLboolean API_ENTRY(glIsQueryEXT)(GLuint id) { 415 void API_ENTRY(glColorMaskiEXT)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) { 571 GLboolean API_ENTRY(glIsSemaphoreEXT)(GLuint semaphore) { 919 void API_ENTRY(glCoverageMaskNV)(GLboolean mask) { 955 GLboolean API_ENTRY(glIsFenceNV)(GLuint fence) { 958 GLboolean API_ENTRY(glTestFenceNV)(GLuint fence) { [all …]
|
/aosp12/frameworks/native/opengl/tools/glgen/specs/jsr239/ |
H A D | glspec-1.1 | 11 void glGetBooleanv ( GLenum pname, GLboolean *params ) 26 GLboolean glIsBuffer ( GLuint buffer ) 27 GLboolean glIsEnabled ( GLenum cap ) 28 GLboolean glIsTexture ( GLuint texture )
|
H A D | glspec-1.0 | 15 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) 24 void glDepthMask ( GLboolean flag ) 85 void glSampleCoverage ( GLclampf value, GLboolean invert ) 86 void glSampleCoveragex ( GLclampx value, GLboolean invert )
|
/aosp12/frameworks/native/opengl/include/GLES/ |
H A D | gl.h | 68 typedef unsigned char GLboolean; typedef 458 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alph… 468 GL_API void GL_APIENTRY glDepthMask (GLboolean flag); 482 GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); 499 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 500 GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 501 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); 527 GL_API void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); 528 GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
|
H A D | glext.h | 306 GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer); 312 GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer); 335 GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 498 GL_API GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 562 typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync); 570 GL_API GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync); 814 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); 815 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); 822 GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); 823 GL_API GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); [all …]
|
/aosp12/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
H A D | glGetBooleanv.cpp | 5 … get<jbooleanArray, BooleanArrayGetter, jboolean*, BooleanArrayReleaser, GLboolean, glGetBooleanv>( in android_glGetBooleanv__I_3ZI() 13 getarray<GLboolean, jintArray, IntArrayGetter, jint*, IntArrayReleaser, glGetBooleanv>( in android_glGetBooleanv__ILjava_nio_IntBuffer_2()
|
/aosp12/frameworks/native/opengl/tests/angeles/include/GLES/ |
H A D | gl.h | 55 typedef unsigned char GLboolean; typedef 487 GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 496 GLAPI void APIENTRY glDepthMask (GLboolean flag); 557 GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); 558 GLAPI void APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
|
/aosp12/frameworks/native/opengl/libs/GLES_CM/ |
H A D | gl_api.in | 160 void API_ENTRY(glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { 190 void API_ENTRY(glDepthMask)(GLboolean flag) { 232 void API_ENTRY(glGetBooleanv)(GLenum pname, GLboolean *data) { 283 GLboolean API_ENTRY(glIsBuffer)(GLuint buffer) { 286 GLboolean API_ENTRY(glIsEnabled)(GLenum cap) { 289 GLboolean API_ENTRY(glIsTexture)(GLuint texture) { 367 void API_ENTRY(glSampleCoverage)(GLfloat value, GLboolean invert) { 370 void API_ENTRY(glSampleCoveragex)(GLclampx value, GLboolean invert) {
|
/aosp12/frameworks/base/core/jni/ |
H A D | android_opengl_GLES31.cpp | 1156 GLboolean _returnValue; in android_glIsProgramPipeline__I() 2435 (GLboolean)transpose, in android_glProgramUniformMatrix2fv__IIIZ_3FI() 2476 (GLboolean)transpose, in android_glProgramUniformMatrix2fv__IIIZLjava_nio_FloatBuffer_2() 2521 (GLboolean)transpose, in android_glProgramUniformMatrix3fv__IIIZ_3FI() 2562 (GLboolean)transpose, in android_glProgramUniformMatrix3fv__IIIZLjava_nio_FloatBuffer_2() 3213 (GLboolean)layered, in android_glBindImageTexture__IIIZIII() 3227 GLboolean *data_base = (GLboolean *) 0; in android_glGetBooleani_v__II_3ZI() 3229 GLboolean *data = (GLboolean *) 0; in android_glGetBooleani_v__II_3ZI() 3251 (GLboolean *)data in android_glGetBooleani_v__II_3ZI() 3274 GLboolean *data = (GLboolean *) 0; in android_glGetBooleani_v__IILjava_nio_IntBuffer_2() [all …]
|