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Searched refs:GL_ZERO (Results 1 – 18 of 18) sorted by relevance

/aosp12/frameworks/rs/driver/
H A DrsdProgramStore.cpp86 drv->blendSrc = GL_ZERO; in rsdProgramStoreInit()
119 drv->blendDst = GL_ZERO; in rsdProgramStoreInit()
/aosp12/frameworks/native/opengl/tests/angeles/
H A Ddemo.c404 glBlendFunc(GL_ZERO, GL_SRC_COLOR); in drawGroundPlane()
437 glBlendFunc(GL_ZERO, GL_SRC_COLOR); in drawFadeQuad()
/aosp12/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java259 int GL_ZERO = 0; field
/aosp12/frameworks/native/opengl/tools/glgen/stubs/jsr239/
H A DGL10Header.java-if258 int GL_ZERO = 0;
/aosp12/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java261 public static final int GL_ZERO = 0; field in GLES10
H A DGLES20.java40 public static final int GL_ZERO = 0; field in GLES20
H A DGLLogWrapper.java305 case GL_ZERO: in getFactor()
/aosp12/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h110 #define GL_ZERO 0 macro
/aosp12/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES10Header.java-if261 public static final int GL_ZERO = 0;
H A DGLES20Header.java-if40 public static final int GL_ZERO = 0;
/aosp12/frameworks/native/opengl/include/GLES/
H A Dgl.h95 #define GL_ZERO 0 macro
/aosp12/frameworks/native/opengl/include/GLES2/
H A Dgl2.h94 #define GL_ZERO 0 macro
/aosp12/frameworks/native/opengl/include/GLES3/
H A Dgl3.h94 #define GL_ZERO 0 macro
H A Dgl31.h96 #define GL_ZERO 0 macro
H A Dgl32.h96 #define GL_ZERO 0 macro
/aosp12/frameworks/base/tools/aapt2/integration-tests/CommandTests/
H A Dandroid-28.jarMETA-INF/ META-INF/MANIFEST.MF javax/ javax/net/ javax/ ...
/aosp12/frameworks/base/core/api/
H A Dcurrent.txt28294 field public static final int GL_ZERO = 0; // 0x0
29222 field public static final int GL_ZERO = 0; // 0x0
57417 field public static final int GL_ZERO = 0; // 0x0
/aosp12/frameworks/opt/setupwizard/tools/docs/
H A Dandroid-22.txt19242 field public static final int GL_ZERO = 0; // 0x0
20170 field public static final int GL_ZERO = 0; // 0x0
52164 field public static final int GL_ZERO = 0; // 0x0