Searched refs:GL_STATE_PROGRAM (Results 1 – 2 of 2) sorted by relevance
38 private final int GL_STATE_PROGRAM = 1; field in EffectContext118 GLES20.glGetIntegerv(GLES20.GL_CURRENT_PROGRAM, mOldState, GL_STATE_PROGRAM); in saveGLState()124 GLES20.glUseProgram(mOldState[GL_STATE_PROGRAM]); in restoreGLState()
28534 Landroid/media/effect/EffectContext;->GL_STATE_PROGRAM:I