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Searched refs:GL_NO_ERROR (Results 1 – 25 of 59) sorted by relevance

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/aosp12/frameworks/native/libs/gui/tests/
H A DTextureRenderer.cpp61 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in SetUp()
64 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in SetUp()
67 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in SetUp()
82 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in drawTexture()
84 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in drawTexture()
88 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in drawTexture()
90 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in drawTexture()
98 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in drawTexture()
101 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in drawTexture()
104 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in drawTexture()
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H A DGLTest.cpp110 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in SetUp()
183 if (err != GL_NO_ERROR) { in checkPixel()
185 while ((err = glGetError()) != GL_NO_ERROR) { in checkPixel()
257 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in loadShader()
260 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in loadShader()
262 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in loadShader()
265 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in loadShader()
269 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in loadShader()
310 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in createProgram()
313 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in createProgram()
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H A DSurfaceTextureFBO.h32 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in SetUp()
39 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in SetUp()
45 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in SetUp()
H A DSurfaceTextureMultiContextGL_test.cpp176 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in TEST_F()
207 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in TEST_F()
239 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in TEST_F()
336 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in TEST_F()
375 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in TEST_F()
H A DMultiTextureConsumer_test.cpp118 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in TEST_F()
/aosp12/hardware/qcom/display/msm8960/libtilerenderer/
H A Dtilerenderer.cpp40 GLenum status = GL_NO_ERROR; in startTileRendering()
74 while ((status = glGetError()) != GL_NO_ERROR); in startTileRendering()
82 if (status == GL_NO_ERROR) in startTileRendering()
92 GLenum status = GL_NO_ERROR; in endTileRendering()
93 while ((status = glGetError()) != GL_NO_ERROR); in endTileRendering()
/aosp12/frameworks/base/libs/hwui/utils/
H A DGLUtils.cpp29 GLenum status = GL_NO_ERROR; in dumpGLErrors()
30 while ((status = glGetError()) != GL_NO_ERROR) { in dumpGLErrors()
/aosp12/frameworks/native/cmds/flatland/
H A DRenderers.cpp116 if (glGetError() != GL_NO_ERROR) { in drawGradient()
123 if (glGetError() != GL_NO_ERROR) { in drawGradient()
134 if (glGetError() != GL_NO_ERROR) { in drawGradient()
H A DComposers.cpp95 if (glGetError() != GL_NO_ERROR) { in modBlit()
/aosp12/frameworks/native/libs/vr/libdvrcommon/include/private/dvr/
H A Ddebug.h13 if (err != GL_NO_ERROR) { \
/aosp12/frameworks/av/cmds/screenrecord/
H A DProgram.cpp286 if ((glErr = glGetError()) != GL_NO_ERROR) { in beforeDraw()
301 if ((glErr = glGetError()) != GL_NO_ERROR) { in afterDraw()
H A DFrameOutput.cpp140 if ((glErr = glGetError()) != GL_NO_ERROR) { in copyFrame()
/aosp12/frameworks/base/tests/GamePerformance/src/android/gameperformance/
H A DOpenGLUtils.java33 if (error == GLES20.GL_NO_ERROR) { in checkGlError()
/aosp12/frameworks/native/libs/nativedisplay/surfacetexture/
H A DEGLConsumer.cpp331 while ((error = glGetError()) != GL_NO_ERROR) { in bindTextureImageLocked()
353 if ((error = glGetError()) != GL_NO_ERROR) { in bindTextureImageLocked()
362 if ((error = glGetError()) != GL_NO_ERROR) { in bindTextureImageLocked()
/aosp12/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/
H A DImageFlipRenderThread.java44 import static android.opengl.GLES20.GL_NO_ERROR;
294 if (error != GL_NO_ERROR) { in checkGlError()
/aosp12/frameworks/rs/tests/java_api/RsNbody/src/com/example/android/rs/nbody_gl/
H A DBasicGLRenderer.java80 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) { in checkGlError()
/aosp12/frameworks/native/opengl/tests/angeles/
H A Dapp-linux.cpp105 if (error != GL_NO_ERROR) in checkGLErrors()
/aosp12/frameworks/base/opengl/java/android/opengl/
H A DGLU.java37 case GL10.GL_NO_ERROR: in gluErrorString()
/aosp12/packages/services/Car/service/src/com/android/car/pm/blurredbackground/
H A DGLHelper.java177 while ((error = GLES30.glGetError()) != GLES30.GL_NO_ERROR) { in checkGlErrors()
/aosp12/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
H A DGL2JavaView.java144 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) { in checkGlError()
/aosp12/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
H A DGLToolbox.java175 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) { in checkGlError()
/aosp12/frameworks/native/libs/gui/
H A DGLConsumer.cpp463 while ((error = glGetError()) != GL_NO_ERROR) { in bindTextureImageLocked()
486 if ((error = glGetError()) != GL_NO_ERROR) { in bindTextureImageLocked()
495 if ((error = glGetError()) != GL_NO_ERROR) { in bindTextureImageLocked()
/aosp12/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
H A DTestLatencyView.java218 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) { in checkGlError()
/aosp12/packages/services/Car/tests/SampleRearViewCamera/src/com/google/android/car/rvc/
H A DGLES20TriangleRenderer.java204 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) { in checkGlError()
/aosp12/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
H A DMyGLSurfaceView.java283 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) { in checkGlError()

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