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Searched refs:GL_LIGHTING (Results 1 – 14 of 14) sorted by relevance

/aosp12/frameworks/native/opengl/tests/angeles/
H A Ddemo.c405 glDisable(GL_LIGHTING); in drawGroundPlane()
409 glEnable(GL_LIGHTING); in drawGroundPlane()
438 glDisable(GL_LIGHTING); in drawFadeQuad()
455 glEnable(GL_LIGHTING); in drawFadeQuad()
472 glEnable(GL_LIGHTING); in appInit()
/aosp12/frameworks/native/opengl/tests/lighting1709/src/com/android/lightingtest/
H A DClearActivity.java121 gl.glEnable(GL10.GL_LIGHTING); in onDrawFrame()
/aosp12/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java105 int GL_LIGHTING = 0x0B50; field
/aosp12/frameworks/native/opengl/tools/glgen/stubs/jsr239/
H A DGL10Header.java-if104 int GL_LIGHTING = 0x0B50;
/aosp12/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java107 public static final int GL_LIGHTING = 0x0B50; field in GLES10
H A DGLLogWrapper.java439 case GL_LIGHTING: in getCap()
/aosp12/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h158 #define GL_LIGHTING 0x0B50 macro
/aosp12/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES10Header.java-if107 public static final int GL_LIGHTING = 0x0B50;
/aosp12/frameworks/native/opengl/include/GLES/
H A Dgl.h116 #define GL_LIGHTING 0x0B50 macro
/aosp12/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
H A DGLES11Canvas.java599 gl.glDisable(GL11.GL_LIGHTING); in GLState()
/aosp12/frameworks/native/opengl/libs/
H A Denums.in35 GL_ENUM(0x0B50,GL_LIGHTING)
/aosp12/frameworks/base/tools/aapt2/integration-tests/CommandTests/
H A Dandroid-28.jarMETA-INF/ META-INF/MANIFEST.MF javax/ javax/net/ javax/ ...
/aosp12/frameworks/base/core/api/
H A Dcurrent.txt28138 field public static final int GL_LIGHTING = 2896; // 0xb50
57261 field public static final int GL_LIGHTING = 2896; // 0xb50
/aosp12/frameworks/opt/setupwizard/tools/docs/
H A Dandroid-22.txt19086 field public static final int GL_LIGHTING = 2896; // 0xb50
52008 field public static final int GL_LIGHTING = 2896; // 0xb50