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Searched refs:GL_FALSE (Results 1 – 25 of 61) sorted by relevance

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/aosp12/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
H A DWarpRenderer.cpp137 GL_FALSE, VERTEX_STRIDE, g_vVertices); in DrawTexture()
141 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]); in DrawTexture()
147 glUniformMatrix4fv(mAffinetransLoc, 1, GL_FALSE, affine); in DrawTexture()
148 glUniformMatrix4fv(mViewporttransLoc, 1, GL_FALSE, mViewportMatrix); in DrawTexture()
149 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix); in DrawTexture()
H A DSurfaceTextureRenderer.cpp139 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix); in DrawTexture()
140 glUniformMatrix4fv(muSTMatrixHandle, 1, GL_FALSE, mSTMatrix); in DrawTexture()
144 GL_FALSE, VERTEX_STRIDE, g_vVertices); in DrawTexture()
148 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]); in DrawTexture()
H A DYVURenderer.cpp102 GL_FALSE, VERTEX_STRIDE, g_vVertices); in DrawTexture()
106 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]); in DrawTexture()
/aosp12/frameworks/native/libs/renderengine/gl/
H A DProgram.cpp80 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, mat4().asArray()); in Program()
135 glUniformMatrix4fv(mTextureMatrixLoc, 1, GL_FALSE, desc.texture.getMatrix().asArray()); in setUniforms()
142 glUniformMatrix4fv(mDisplayColorMatrixLoc, 1, GL_FALSE, desc.displayColorMatrix.asArray()); in setUniforms()
146 glUniformMatrix4fv(mInputTransformMatrixLoc, 1, GL_FALSE, inputTransformMatrix.asArray()); in setUniforms()
152 glUniformMatrix4fv(mOutputTransformMatrixLoc, 1, GL_FALSE, outputTransformMatrix.asArray()); in setUniforms()
170 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, desc.projectionMatrix.asArray()); in setUniforms()
/aosp12/frameworks/av/media/libstagefright/renderfright/gl/
H A DProgram.cpp79 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, mat4().asArray()); in Program()
126 glUniformMatrix4fv(mTextureMatrixLoc, 1, GL_FALSE, desc.texture.getMatrix().asArray()); in setUniforms()
134 glUniformMatrix4fv(mInputTransformMatrixLoc, 1, GL_FALSE, inputTransformMatrix.asArray()); in setUniforms()
140 glUniformMatrix4fv(mOutputTransformMatrixLoc, 1, GL_FALSE, outputTransformMatrix.asArray()); in setUniforms()
158 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, desc.projectionMatrix.asArray()); in setUniforms()
/aosp12/frameworks/native/cmds/flatland/
H A DRenderers.cpp101 glVertexAttribPointer(mPosAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, pos); in drawGradient()
102 glVertexAttribPointer(mUVAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, uv); in drawGradient()
109 glUniformMatrix4fv(mObjToNdcUniformLoc, 1, GL_FALSE, identity); in drawGradient()
110 glUniformMatrix4fv(mUVToInterpUniformLoc, 1, GL_FALSE, identity); in drawGradient()
H A DComposers.cpp77 glVertexAttribPointer(mPosAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, pos); in modBlit()
78 glVertexAttribPointer(mUVAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, uv); in modBlit()
82 glUniformMatrix4fv(mObjToNdcUniformLoc, 1, GL_FALSE, screenToNdc); in modBlit()
83 glUniformMatrix4fv(mUVToTexUniformLoc, 1, GL_FALSE, texMatrix); in modBlit()
/aosp12/frameworks/av/cmds/screenrecord/
H A DProgram.cpp179 GLint linkStatus = GL_FALSE; in linkShaderProgram()
261 glVertexAttribPointer(maPositionLoc, 2, GL_FLOAT, GL_FALSE, 0, vertices); in beforeDraw()
262 glVertexAttribPointer(maTextureCoordLoc, 2, GL_FLOAT, GL_FALSE, 0, texes); in beforeDraw()
266 glUniformMatrix4fv(muMVPMatrixLoc, 1, GL_FALSE, screenToNdc); in beforeDraw()
267 glUniformMatrix4fv(muGLCMatrixLoc, 1, GL_FALSE, texMatrix); in beforeDraw()
/aosp12/packages/services/Car/cpp/evs/support_library/
H A DRenderDirectView.cpp122 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, vertsCarPos); in drawFrame()
123 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, vertsCarTex); in drawFrame()
/aosp12/frameworks/native/libs/gui/tests/
H A DTextureRenderer.cpp80 glVertexAttribPointer(mPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, in drawTexture()
111 glUniformMatrix4fv(mTexMatrixHandle, 1, GL_FALSE, texMatrix); in drawTexture()
/aosp12/frameworks/native/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp120 GLint linkStatus = GL_FALSE; in createProgram()
246 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); in renderFrame()
269 glVertexAttribPointer(gvTexturePositionHandle, 3, GL_FLOAT, GL_FALSE, in renderFrame()
272 glVertexAttribPointer(gvTextureTexCoordsHandle, 2, GL_FLOAT, GL_FALSE, in renderFrame()
/aosp12/hardware/qcom/sm7250/display/composer/
H A Dgl_color_convert_impl.cpp174 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, kFullScreenVertices); in Blit()
176 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, kFullScreenTexCoords); in Blit()
H A Dgl_layer_stitch_impl.cpp224 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, kFullScreenVertices); in InitContext()
226 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, kFullScreenTexCoords); in InitContext()
/aosp12/frameworks/base/opengl/java/android/opengl/
H A DGLU.java168 return GL10.GL_FALSE; in gluProject()
225 return GL10.GL_FALSE; in gluUnProject()
/aosp12/frameworks/native/opengl/tests/gl2_jni/jni/
H A Dgl_code.cpp86 GLint linkStatus = GL_FALSE; in createProgram()
148 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); in renderFrame()
/aosp12/frameworks/native/opengl/tests/gldual/jni/
H A Dgl_code.cpp86 GLint linkStatus = GL_FALSE; in createProgram()
148 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); in renderFrame()
/aosp12/packages/services/Car/cpp/evs/apps/default/
H A DRenderTopView.cpp264 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, vertsCarPos); in renderCarTopView()
265 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, vertsCarTex); in renderCarTopView()
325 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, vertsPos); in renderCameraOntoGroundPlane()
H A DRenderDirectView.cpp227 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, vertsCarPos); in drawFrame()
228 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, vertsCarTex); in drawFrame()
/aosp12/frameworks/native/opengl/tests/gl2_basic/
H A Dgl2_basic.cpp129 GLint linkStatus = GL_FALSE; in createProgram()
179 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); in renderFrame()
271 static EGLBoolean toggle = GL_FALSE; in setSurfaceMetadata()
/aosp12/frameworks/native/libs/renderengine/gl/filters/
H A DBlurFilter.cpp115 glVertexAttribPointer(position, 2 /* size */, GL_FLOAT, GL_FALSE, in drawMesh()
117 glVertexAttribPointer(uv, 2 /* size */, GL_FLOAT, GL_FALSE, 0 /* stride */, in drawMesh()
H A DGenericProgram.cpp77 if (isCompiled == GL_FALSE) { in compileShader()
/aosp12/frameworks/av/media/libstagefright/renderfright/gl/filters/
H A DBlurFilter.cpp115 glVertexAttribPointer(position, 2 /* size */, GL_FLOAT, GL_FALSE, in drawMesh()
117 glVertexAttribPointer(uv, 2 /* size */, GL_FLOAT, GL_FALSE, 0 /* stride */, in drawMesh()
H A DGenericProgram.cpp77 if (isCompiled == GL_FALSE) { in compileShader()
/aosp12/packages/services/Car/cpp/evs/sampleDriver/
H A DGlWrapper.cpp455 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, vertsCarPos); in renderImageToScreen()
456 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, vertsCarTex); in renderImageToScreen()
/aosp12/frameworks/native/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp136 GLint linkStatus = GL_FALSE; in createProgram()
269 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); in renderFrame()

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