/aosp12/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
H A D | WarpRenderer.cpp | 137 GL_FALSE, VERTEX_STRIDE, g_vVertices); in DrawTexture() 141 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]); in DrawTexture() 147 glUniformMatrix4fv(mAffinetransLoc, 1, GL_FALSE, affine); in DrawTexture() 148 glUniformMatrix4fv(mViewporttransLoc, 1, GL_FALSE, mViewportMatrix); in DrawTexture() 149 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix); in DrawTexture()
|
H A D | SurfaceTextureRenderer.cpp | 139 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix); in DrawTexture() 140 glUniformMatrix4fv(muSTMatrixHandle, 1, GL_FALSE, mSTMatrix); in DrawTexture() 144 GL_FALSE, VERTEX_STRIDE, g_vVertices); in DrawTexture() 148 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]); in DrawTexture()
|
H A D | YVURenderer.cpp | 102 GL_FALSE, VERTEX_STRIDE, g_vVertices); in DrawTexture() 106 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]); in DrawTexture()
|
/aosp12/frameworks/native/libs/renderengine/gl/ |
H A D | Program.cpp | 80 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, mat4().asArray()); in Program() 135 glUniformMatrix4fv(mTextureMatrixLoc, 1, GL_FALSE, desc.texture.getMatrix().asArray()); in setUniforms() 142 glUniformMatrix4fv(mDisplayColorMatrixLoc, 1, GL_FALSE, desc.displayColorMatrix.asArray()); in setUniforms() 146 glUniformMatrix4fv(mInputTransformMatrixLoc, 1, GL_FALSE, inputTransformMatrix.asArray()); in setUniforms() 152 glUniformMatrix4fv(mOutputTransformMatrixLoc, 1, GL_FALSE, outputTransformMatrix.asArray()); in setUniforms() 170 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, desc.projectionMatrix.asArray()); in setUniforms()
|
/aosp12/frameworks/av/media/libstagefright/renderfright/gl/ |
H A D | Program.cpp | 79 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, mat4().asArray()); in Program() 126 glUniformMatrix4fv(mTextureMatrixLoc, 1, GL_FALSE, desc.texture.getMatrix().asArray()); in setUniforms() 134 glUniformMatrix4fv(mInputTransformMatrixLoc, 1, GL_FALSE, inputTransformMatrix.asArray()); in setUniforms() 140 glUniformMatrix4fv(mOutputTransformMatrixLoc, 1, GL_FALSE, outputTransformMatrix.asArray()); in setUniforms() 158 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, desc.projectionMatrix.asArray()); in setUniforms()
|
/aosp12/frameworks/native/cmds/flatland/ |
H A D | Renderers.cpp | 101 glVertexAttribPointer(mPosAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, pos); in drawGradient() 102 glVertexAttribPointer(mUVAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, uv); in drawGradient() 109 glUniformMatrix4fv(mObjToNdcUniformLoc, 1, GL_FALSE, identity); in drawGradient() 110 glUniformMatrix4fv(mUVToInterpUniformLoc, 1, GL_FALSE, identity); in drawGradient()
|
H A D | Composers.cpp | 77 glVertexAttribPointer(mPosAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, pos); in modBlit() 78 glVertexAttribPointer(mUVAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, uv); in modBlit() 82 glUniformMatrix4fv(mObjToNdcUniformLoc, 1, GL_FALSE, screenToNdc); in modBlit() 83 glUniformMatrix4fv(mUVToTexUniformLoc, 1, GL_FALSE, texMatrix); in modBlit()
|
/aosp12/frameworks/av/cmds/screenrecord/ |
H A D | Program.cpp | 179 GLint linkStatus = GL_FALSE; in linkShaderProgram() 261 glVertexAttribPointer(maPositionLoc, 2, GL_FLOAT, GL_FALSE, 0, vertices); in beforeDraw() 262 glVertexAttribPointer(maTextureCoordLoc, 2, GL_FLOAT, GL_FALSE, 0, texes); in beforeDraw() 266 glUniformMatrix4fv(muMVPMatrixLoc, 1, GL_FALSE, screenToNdc); in beforeDraw() 267 glUniformMatrix4fv(muGLCMatrixLoc, 1, GL_FALSE, texMatrix); in beforeDraw()
|
/aosp12/packages/services/Car/cpp/evs/support_library/ |
H A D | RenderDirectView.cpp | 122 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, vertsCarPos); in drawFrame() 123 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, vertsCarTex); in drawFrame()
|
/aosp12/frameworks/native/libs/gui/tests/ |
H A D | TextureRenderer.cpp | 80 glVertexAttribPointer(mPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, in drawTexture() 111 glUniformMatrix4fv(mTexMatrixHandle, 1, GL_FALSE, texMatrix); in drawTexture()
|
/aosp12/frameworks/native/opengl/tests/gl2_copyTexImage/ |
H A D | gl2_copyTexImage.cpp | 120 GLint linkStatus = GL_FALSE; in createProgram() 246 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); in renderFrame() 269 glVertexAttribPointer(gvTexturePositionHandle, 3, GL_FLOAT, GL_FALSE, in renderFrame() 272 glVertexAttribPointer(gvTextureTexCoordsHandle, 2, GL_FLOAT, GL_FALSE, in renderFrame()
|
/aosp12/hardware/qcom/sm7250/display/composer/ |
H A D | gl_color_convert_impl.cpp | 174 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, kFullScreenVertices); in Blit() 176 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, kFullScreenTexCoords); in Blit()
|
H A D | gl_layer_stitch_impl.cpp | 224 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, kFullScreenVertices); in InitContext() 226 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, kFullScreenTexCoords); in InitContext()
|
/aosp12/frameworks/base/opengl/java/android/opengl/ |
H A D | GLU.java | 168 return GL10.GL_FALSE; in gluProject() 225 return GL10.GL_FALSE; in gluUnProject()
|
/aosp12/frameworks/native/opengl/tests/gl2_jni/jni/ |
H A D | gl_code.cpp | 86 GLint linkStatus = GL_FALSE; in createProgram() 148 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); in renderFrame()
|
/aosp12/frameworks/native/opengl/tests/gldual/jni/ |
H A D | gl_code.cpp | 86 GLint linkStatus = GL_FALSE; in createProgram() 148 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); in renderFrame()
|
/aosp12/packages/services/Car/cpp/evs/apps/default/ |
H A D | RenderTopView.cpp | 264 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, vertsCarPos); in renderCarTopView() 265 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, vertsCarTex); in renderCarTopView() 325 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, vertsPos); in renderCameraOntoGroundPlane()
|
H A D | RenderDirectView.cpp | 227 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, vertsCarPos); in drawFrame() 228 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, vertsCarTex); in drawFrame()
|
/aosp12/frameworks/native/opengl/tests/gl2_basic/ |
H A D | gl2_basic.cpp | 129 GLint linkStatus = GL_FALSE; in createProgram() 179 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); in renderFrame() 271 static EGLBoolean toggle = GL_FALSE; in setSurfaceMetadata()
|
/aosp12/frameworks/native/libs/renderengine/gl/filters/ |
H A D | BlurFilter.cpp | 115 glVertexAttribPointer(position, 2 /* size */, GL_FLOAT, GL_FALSE, in drawMesh() 117 glVertexAttribPointer(uv, 2 /* size */, GL_FLOAT, GL_FALSE, 0 /* stride */, in drawMesh()
|
H A D | GenericProgram.cpp | 77 if (isCompiled == GL_FALSE) { in compileShader()
|
/aosp12/frameworks/av/media/libstagefright/renderfright/gl/filters/ |
H A D | BlurFilter.cpp | 115 glVertexAttribPointer(position, 2 /* size */, GL_FLOAT, GL_FALSE, in drawMesh() 117 glVertexAttribPointer(uv, 2 /* size */, GL_FLOAT, GL_FALSE, 0 /* stride */, in drawMesh()
|
H A D | GenericProgram.cpp | 77 if (isCompiled == GL_FALSE) { in compileShader()
|
/aosp12/packages/services/Car/cpp/evs/sampleDriver/ |
H A D | GlWrapper.cpp | 455 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, vertsCarPos); in renderImageToScreen() 456 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, vertsCarTex); in renderImageToScreen()
|
/aosp12/frameworks/native/opengl/tests/gl2_yuvtex/ |
H A D | gl2_yuvtex.cpp | 136 GLint linkStatus = GL_FALSE; in createProgram() 269 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); in renderFrame()
|