Searched refs:FrameBuffer (Results 1 – 16 of 16) sorted by relevance
/aosp12/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
H A D | FrameBuffer.cpp | 3 FrameBuffer::FrameBuffer() in FrameBuffer() function in FrameBuffer 8 FrameBuffer::~FrameBuffer() { in ~FrameBuffer() 11 void FrameBuffer::Reset() { in Reset() 19 bool FrameBuffer::InitializeGLContext() { in InitializeGLContext() 24 bool FrameBuffer::Init(int width, int height, GLenum format) { in Init() 69 bool FrameBuffer::CreateBuffers() { in CreateBuffers() 78 GLuint FrameBuffer::GetTextureName() const { in GetTextureName() 82 GLuint FrameBuffer::GetFrameBufferName() const { in GetFrameBufferName() 86 GLenum FrameBuffer::GetFormat() const { in GetFormat() 90 int FrameBuffer::GetWidth() const { in GetWidth() [all …]
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H A D | FrameBuffer.h | 9 class FrameBuffer { 11 FrameBuffer(); 12 virtual ~FrameBuffer();
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H A D | Renderer.h | 20 bool SetupGraphics(FrameBuffer* buffer); 63 FrameBuffer *mFrameBuffer;
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H A D | Renderer.cpp | 146 bool Renderer::SetupGraphics(FrameBuffer* buffer) in SetupGraphics()
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/aosp12/hardware/libhardware/modules/camera/3_4/arc/ |
H A D | frame_buffer.h | 18 class FrameBuffer { 20 FrameBuffer(); 21 virtual ~FrameBuffer(); 59 class AllocatedFrameBuffer : public FrameBuffer { 80 class V4L2FrameBuffer : public FrameBuffer { 103 class GrallocFrameBuffer : public FrameBuffer {
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H A D | image_processor.h | 35 const FrameBuffer& in_frame, FrameBuffer* out_frame); 41 static int Scale(const FrameBuffer& in_frame, FrameBuffer* out_frame);
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H A D | cached_frame.h | 32 int SetSource(const FrameBuffer* frame, int rotate_degree); 55 int Convert(const android::CameraMetadata& metadata, FrameBuffer* out_frame, 69 const FrameBuffer* source_frame_;
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H A D | frame_buffer.cpp | 16 FrameBuffer::FrameBuffer() in FrameBuffer() function in arc::FrameBuffer 24 FrameBuffer::~FrameBuffer() {} in ~FrameBuffer() 26 int FrameBuffer::SetDataSize(size_t data_size) { in SetDataSize()
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H A D | image_processor.cpp | 59 const FrameBuffer& in_frame, FrameBuffer* out_frame); 116 const FrameBuffer& in_frame, in ConvertFormat() 117 FrameBuffer* out_frame) { in ConvertFormat() 264 int ImageProcessor::Scale(const FrameBuffer& in_frame, FrameBuffer* out_frame) { in Scale() 352 const FrameBuffer& in_frame, FrameBuffer* out_frame) { in ConvertToJpeg()
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H A D | cached_frame.cpp | 25 int CachedFrame::SetSource(const FrameBuffer* frame, int rotate_degree) { in SetSource() 67 int CachedFrame::Convert(const CameraMetadata& metadata, FrameBuffer* out_frame, in Convert() 73 FrameBuffer* source_frame = yu12_frame_.get(); in Convert()
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/aosp12/system/teeui/libteeui/example/ |
H A D | example_utils.cpp | 39 Error FrameBuffer::drawPixel(uint32_t x, uint32_t y, uint32_t color) const { in drawPixel()
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H A D | example_utils.h | 43 struct FrameBuffer { struct
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H A D | phys_button_example.cpp | 128 FrameBuffer fb; in renderUIIntoBuffer()
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H A D | touch_button_example.cpp | 165 FrameBuffer fb; in renderUIIntoBuffer()
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/aosp12/packages/apps/LegacyCamera/jni/ |
H A D | mosaic_renderer_jni.cpp | 73 FrameBuffer gBufferInput[NR]; 78 FrameBuffer gBufferInputYVU[NR]; 85 FrameBuffer gBuffer[2];
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H A D | Android.bp | 60 "feature_mos/src/mosaic_renderer/FrameBuffer.cpp",
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