Home
last modified time | relevance | path

Searched refs:EffectId (Results 1 – 6 of 6) sorted by relevance

/aosp12/frameworks/av/services/audioflinger/
H A DPlaybackTracks.h115 status_t attachAuxEffect(int EffectId);
116 void setAuxBuffer(int EffectId, int32_t *buffer);
H A DTracks.cpp1437 status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId) in attachAuxEffect() argument
1447 status_t status = af->moveAuxEffectToIo(EffectId, dstThread, &srcThread); in attachAuxEffect()
1449 if (EffectId != 0 && status == NO_ERROR) { in attachAuxEffect()
1450 status = dstThread->attachAuxEffect(this, EffectId); in attachAuxEffect()
1452 AudioSystem::moveEffectsToIo(std::vector<int>(EffectId), dstThread->id()); in attachAuxEffect()
1457 af->moveAuxEffectToIo(EffectId, srcThread, &dstThread); in attachAuxEffect()
1462 void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer) in setAuxBuffer() argument
1464 mAuxEffectId = EffectId; in setAuxBuffer()
H A DThreads.h992 int EffectId);
994 int EffectId);
H A DAudioFlinger.cpp4053 status_t AudioFlinger::moveAuxEffectToIo(int EffectId, in moveAuxEffectToIo() argument
4060 static_cast<PlaybackThread *>(getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId).get()); in moveAuxEffectToIo()
4062 if (EffectId != 0 && thread != 0 && dstThread != thread.get()) { in moveAuxEffectToIo()
4071 sp<EffectModule> effect = srcChain->getEffectFromId_l(EffectId); in moveAuxEffectToIo()
H A DAudioFlinger.h774 status_t moveAuxEffectToIo(int EffectId,
H A DThreads.cpp3619 const sp<AudioFlinger::PlaybackThread::Track>& track, int EffectId) in attachAuxEffect() argument
3622 return attachAuxEffect_l(track, EffectId); in attachAuxEffect()
3626 const sp<AudioFlinger::PlaybackThread::Track>& track, int EffectId) in attachAuxEffect_l() argument
3630 if (EffectId == 0) { in attachAuxEffect_l()
3634 sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); in attachAuxEffect_l()
3637 track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer()); in attachAuxEffect_l()