Searched refs:EffectId (Results 1 – 6 of 6) sorted by relevance
/aosp12/frameworks/av/services/audioflinger/ |
H A D | PlaybackTracks.h | 115 status_t attachAuxEffect(int EffectId); 116 void setAuxBuffer(int EffectId, int32_t *buffer);
|
H A D | Tracks.cpp | 1437 status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId) in attachAuxEffect() argument 1447 status_t status = af->moveAuxEffectToIo(EffectId, dstThread, &srcThread); in attachAuxEffect() 1449 if (EffectId != 0 && status == NO_ERROR) { in attachAuxEffect() 1450 status = dstThread->attachAuxEffect(this, EffectId); in attachAuxEffect() 1452 AudioSystem::moveEffectsToIo(std::vector<int>(EffectId), dstThread->id()); in attachAuxEffect() 1457 af->moveAuxEffectToIo(EffectId, srcThread, &dstThread); in attachAuxEffect() 1462 void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer) in setAuxBuffer() argument 1464 mAuxEffectId = EffectId; in setAuxBuffer()
|
H A D | Threads.h | 992 int EffectId); 994 int EffectId);
|
H A D | AudioFlinger.cpp | 4053 status_t AudioFlinger::moveAuxEffectToIo(int EffectId, in moveAuxEffectToIo() argument 4060 static_cast<PlaybackThread *>(getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId).get()); in moveAuxEffectToIo() 4062 if (EffectId != 0 && thread != 0 && dstThread != thread.get()) { in moveAuxEffectToIo() 4071 sp<EffectModule> effect = srcChain->getEffectFromId_l(EffectId); in moveAuxEffectToIo()
|
H A D | AudioFlinger.h | 774 status_t moveAuxEffectToIo(int EffectId,
|
H A D | Threads.cpp | 3619 const sp<AudioFlinger::PlaybackThread::Track>& track, int EffectId) in attachAuxEffect() argument 3622 return attachAuxEffect_l(track, EffectId); in attachAuxEffect() 3626 const sp<AudioFlinger::PlaybackThread::Track>& track, int EffectId) in attachAuxEffect_l() argument 3630 if (EffectId == 0) { in attachAuxEffect_l() 3634 sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); in attachAuxEffect_l() 3637 track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer()); in attachAuxEffect_l()
|